Incrementown

Incrementown

by arispen
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Incrementown

評価:
3.1
リリース日: June 22, 2017
最終更新: July 03, 2017
開発者: arispen

Incrementown のタグ

説明

建物を戦略的に配置して、1秒あたりのゴールド収入を最大化しましょう。プレイスタイルを強化するアップグレードを選んで購入できます。ボーナスゴールドがもらえる宝箱を見つけてクリックしましょう。マップ上のユニークな障害物を破壊して場所を確保しましょう。最終目標は「ドワーフの炉」を破壊することです。

遊び方

* 場所をクリックして建物を購入します。* 建物をクリックすると生産速度が上がります。* 隣接する建物を配置してボーナス収入を最大化しましょう(例:家は隣接する井戸にボーナスを与えます)。* アップグレードを購入して生産量を増やしましょう。* 新しいマップをアンロックして、より多くの建物スペースを活用しましょう。* 障害物を取り除いてゴールドを獲得しましょう。* 宝箱をクリックしてボーナスゴールドをゲット。* 左クリックを押しながらマップを動かせます。* マウスホイールでマップをズームイン・ズームアウト。* 「X」キーで障害物の破壊を高速化できます。

開発者アップデート

Jul 3, 2017 1:55pm

Update 2.0.0:

  • New map & obstacle
  • Prestige system reworked, instead of flat bonus you get +% Bonus
  • Map and obstacle prices increased
  • Building prices reworked
FAQ

コメント

0/1000
arispen avatar

arispen

Jun. 22, 2017

29
3

Hi guys, I hope you like my new game! Please report bugs via pm, and write your suggestions for future updates in the comments! Thanks!

DaCoz avatar

DaCoz

Jun. 23, 2017

32
4

Good start. lots of potential.
here are my comments
1) game froze and i lost my save when i restarted (either no safe function or no auto save)
2) I feel like building on adjacent maps should provide adjacency bonus (or a greater distance between the maps to better visualize. or even roads between adjacent buildings to better visualize)
3) Upgrades only effect base income for building (good policy but in the description it is unclear) and addition to that income level/building in purchasing window should show the upgraded amount.
4) prestige needs to help more with late game and less with early game. Maybe make prestige act as a % multiplier of current income. and balance that with only increasing prestige amount by the before multiplied income, or having upgrades that cost prestige. either permanent (buy once stays for each following prestige) or must buy each playthrough. either way clearly note which one it is.

arispen
arispen 開発者

1. Game auto-saves every 20 seconds. Plase pm me if you have problem with saves so I can solve this issue 2. I'am thinking about joining all the maps together in a future update 3. Thanks, I will make it more clear 4. You are right, prestige needs to be reworked so it works like % multiplier instead of a flat gps bonus 5. My current plan is to make a smaller update to address smaller issues first and then a major update with redesign and new content /edit: check "Updates" section to see what's implemented in versions 1.3.0 and 2.0.0

DeathMarshall avatar

DeathMarshall

Jul. 07, 2017

4
0

I don't know if this is working as intended or a bug, but currently you earn far less than your GpS when offline and it isn't indicated within the game as far as I can see. For example I was just off for a little over 11 hours with 20k GpS (which comes out to 792m gold). When I came back I had under 60m.

Papachabre avatar

Papachabre

Jul. 07, 2017

4
0

I'd like the ability to either move buildings or sell them for the same price as the last building cost so that I can try builds without being penalized heavily.

furiouscapn avatar

furiouscapn

Jun. 25, 2017

2
0

The spawn rate makes me think that I'm playing 'treasure chest hide and seek'.