ROT

ROT

by angril
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ROT

評価:
3.4
リリース日: April 07, 2013
最終更新: April 07, 2013
開発者: angril

ROT のタグ

説明

ゾンビアポカリプスがテーマの横スクロールRPG。最大6人の生存者を操作し、ゾンビの群れを突破してRottinsville市からの脱出を目指す。20種類のゾンビ、7体のミニボス、3体のボスが登場。頭装備、防具、武器など70種類の装備をパーティに装備可能。8種類の素材で装備を強化し、18種類のワクチンと7種類の特殊アクションでパーティを強化しよう。トロフィー獲得も忘れずに!

遊び方

マウス操作。詳細はゲーム内チュートリアル参照。画面右上で難易度(ノーマル/イージー)を切り替え可能。

コメント

0/1000
itsacpl avatar

itsacpl

Apr. 09, 2013

54
2

i would like to see my complete inventory list

gta74 avatar

gta74

Apr. 09, 2013

32
1

Nice game. Gfx are nothing to write home about, but ok. Gameplay is easy to learn but quiet hard. Lot of grinding is needed do get from chapter to chapter. Why is there a lvl limit to 12? The upgrade system needs a lot of improvement, because you'll come across weapons/gear you can't wear. 3/5 atm. But this has potential

PaTaY_Si avatar

PaTaY_Si

Feb. 15, 2014

11
0

i like upgrade games :)

Seroth avatar

Seroth

Apr. 09, 2013

22
1

Just so everyone knows: When your character are set to defense, the melee characters DO fight, they just have no combat animation during defense. But when a zombie hits them they hit back if they can (because even melee weapons have an attack speed)

stinky472 avatar

stinky472

May. 11, 2013

27
3

I love this game: a CRPG with a focus on numbers and statistics with a decent amount of character customizability and randomization of encounters to keep things interesting. In spite of its flaws, I was hooked to the end. My main complaint is that it's a bit too grindy and the combat starts to get far too simplistic: either we're strong enough to plow through the enemies or we have to use the same basic tactic of trying to lure in one or two enemies at a time. I actually think the slow rate at which the party levels up would be excusable if the combat was interesting enough to keep us engaged all along. Nevertheless, games that feel like this are becoming increasingly rare these days, so I consider it a gem, albeit a very flawed one. I'd love to see more like this with improvements along the way from the same author in hopes that the gameplay mechanics get sorted out since I see tremendous potential.