M13n: Miniaturization
by aaaantoine
M13n: Miniaturization
M13n: Miniaturization のタグ
説明
数字がどんどん小さくなるインクリメンタルゲーム。
遊び方
ビーカーのボタンをクリックして理論上の最小サイズを研究。レンチをクリックしてそのサイズに近づけるようエンジニアリング。出荷してお金を稼ぎ、さらに小さくしよう。
FAQ
M13N: Miniaturizationとは?
M13N: Miniaturizationはaaaantoineが開発したインクリメンタル放置ゲームで、ミニチュアマシンを管理・強化して資源を生産します。
M13N: Miniaturizationの遊び方は?
M13N: Miniaturizationでは、自動化されたマシンネットワークを構築・アップグレードし、時間経過でさまざまな資源を生成・収集します。マシン配置の最適化が攻略の鍵です。
M13N: Miniaturizationの主な進行システムは?
M13N: Miniaturizationは、マシンの購入・強化、新しい生産タイプのアンロック、効率化による工場のスケールアップが進行の中心です。
M13N: Miniaturizationはオフライン進行に対応していますか?
はい、M13N: Miniaturizationはオフライン進行に対応しており、ゲームを閉じている間もマシンが資源を生産し続けます。
M13N: Miniaturizationが他の放置ゲームと異なる点は?
M13N: Miniaturizationはミニチュアマシンのテーマと、限られたスペース内でのマシン配置戦略が特徴です。
開発者アップデート
I’ve found some free time to make changes.
- Tooltips. Tooltips everywhere.
- Now tracking minimum size (by orders of magnitude below 1.0) and number of achievements via Kongregate’s Statistics API.
- Overhaul of internals to make developing this game a little less stressful going forward.
I may have forgotten a few minor things, but I tried not to re-balance anything this time around. Before I do that again, I’ll see if I can get some useful statistics out of Kongregate.
I am single-handedly developing & testing this game, so if anything has broken since the March 18 build, let me know.
コメント
butterflysigh
Mar. 21, 2017
Is there a reason why I wouldn't want my whole Sales team selling things?
Not really. I added that during early testing and never took it out. I mainly keep the controls around to help throttle the engineers who can often take away resources from the researchers (one of many tuning issues I'm aware of).
zebsi0n
Mar. 17, 2017
I definitely think that this could go places. It's an amazing start, in my opinion, but does need a little more content. Keep up the great work!
rjkxb2
Mar. 18, 2017
You can reset once you get to 1 quintillion. It pops up automatically. Also hovering over the achievements shows what they are. Took me longer than it should have figure that out haha
Constantine212
Mar. 18, 2017
Great concept, the visual for size and the theoretical minimum makes this much funner than just a text incremental. I would highly suggest making more exponential features, an automatic buyer buyer (which might increase the cost to balance it a bit), and prestige for your first couple improvements. I'm excited to see you improve your game and look forward to future releases :)
blazeiliev
Apr. 03, 2017
An offline mode would be good to have...