Space Incident
by Vogd
Space Incident
Space Incident のタグ
説明
火星と地球の間の宇宙船で、2人の宇宙飛行士と1人のUFO研究家によるインタラクティブストーリー。宇宙飛行士と会話し、選択肢を選んで、あなたの決断が彼らの運命を左右します!エンディングは10種類、ちょっとした心理要素もある小さくて面白いゲーム。新しい視点で楽しもう!v.4: バグ修正。v.5: ステータス追加!
遊び方
矢印キーまたはマウスで宇宙船をドラッグ。マウスクリックで会話や選択肢を選ぶ。
コメント
Cloud011
Jun. 14, 2015
Nice game, but no checkpoints? I mean, if i wanna try something different, i have to restart from the beginning every time? That's unfair ;( Btw, very nice game :)
Come on, convinced. I will do checkpoints in the sequel
Plasterduck
Jun. 11, 2015
So in order to get total victory, we need to repeatedly break everything on the ship so everyone goes into mental breakdowns. Then they'll decide to talk to you and share important information about how not to kill everyone from oxygen deprivation or lose the shuttle when performing the braking manoeuvre?
Yes, that was my idea!
Jokokok
Jun. 11, 2015
I like how they all eat and sleep just next to the burning computers and machines.
"Oh come on! its just a burning computer! here, take a loaf of bread! what is the worst that can happe... BOOOOM!"
War is war, but dinner scheduled:)
SaphiresFlame
Jun. 12, 2015
Wow...being an A.I. is boring. If I had the ability to start a fire or something I think I would...just for something to do. Turn off oxygen and watch the people panic for awhile before turning it back on. Ah, to be an A.I. with such power!
I will write this in todo list for the next game:)
Natureguy85
Jun. 19, 2015
Interesting idea but two main problems. 1) The beginning is too much of the same. You put in many "endings" but to try to get them all I have to do the same thing over and over again before I get to what makes a difference. 2) In order to win I need to get info from the therapy sessions. These do not rise organically but instead I either have to be mean to the crew or make no progress over an over until I get the info.