Cleopatra 2187: Demo
by Uroshito
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Cleopatra 2187: Demo
Cleopatra 2187: Demo のタグ
説明
Heavily story and puzzle-oriented game, Cleopatra 2187 follows events on spaceship UN Cleopatra far in the future.
This demo puts player in position of first officer serving aboard, facing a hard situation.
Made using Unity and its assets, Playmaker, Dialogue system and some pictures with licences that allow them to be used for non-commercial projects.
It might be a bit rough on the edges. Have fun, and please, leave a comment. Feedback is always appreciated.
遊び方
WASD for left, right, jump and crouch. The rest is E, space to speed up conversations.
開発者アップデート
Finally, after travels, technical issues and similar bummers – new version of Cleopatra 2187 Demo is up and running. Here is the list of improvements:
Custom textbox for password entries,
Welcome screen,
Warning texts and improved UX with password input,
Changed control scheme,
Convesation UX improved- possible to speed up conversation, texts stay on screen longer and will not dissapear too quickly,
Added possibility to recheck passwords On bodies/in computers,
Added hidden content reminders (a star in the lower right corner),
Added prolog with explanations and tutorial.
Thanks everyone for awesome feedback – keep it coming. And now, off to the rest of the game.
Uroš
urosrudolf.wordpress.com
コメント
MoratGurgeh
Oct. 16, 2016
Unrated as I can't play the game because it's WebGL, but what the heck is wrong with WASD, with A and D for left and right, W to jump and S to crouch? Like every other game?
Taken into account, thanks for the feedback :)
InuYashagirl707
Oct. 16, 2016
Woah, thanks for that. I enjoyed this, I look forward to the next version. It took me a little while to figure out that the block was a text box above confirm, and if I typed in the wrong password for the wrong door I had to move before it let me re-enter a password. Possibly let enter be a button command for confirming passwords, and warn players that it might take a moment to load up. It took about 30 seconds for me on Chrome, but I did think it was going to quit on me before it started. I appreciate being able to use the left/right buttons to move as well, maybe up and down can be used for jumping and crouching, although I didn't have to jump for anything in the demo.
Thank you for the demo, I look forward to your games. Thanks for creating and keep at it!
Happy to hear it was a fine experience! Mentioned issues will make it so much easier to make next iteration better. Thanks! :)