Firefight

Firefight

by Torrunt
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Firefight

評価:
3.3
リリース日: January 13, 2013
最終更新: January 13, 2013
開発者: Torrunt

Firefight のタグ

説明

「サバイバル」モードでできるだけ長く生き残るか、「プロテクト」モードでヘリコプターを守りながら戦おう(開始時にお金と体力が増えます)。日が経つごとに敵は強くなり、自分も強化されます。敵を倒したりドッグタグを拾ってXPを稼ぎ、ショップで武器やアップグレード、パーク、セントリーガンを購入しましょう。主な特徴:・複数のランキング・昼夜サイクル・派手な弾道と大量の血しぶき・いつでもショップで武器や防御を購入・開発者コンソールで究極の武器作成や敵大量出現などが可能。Kongregateアップデート内容:・Kongregateランキング/統計対応・ショップUI改善・グローバルランキングUI微調整・コントロール設定2種同時保存対応・敵などのエンティティがビットマップ化されパフォーマンス向上・スプラッシュ画面スキップ時のバグ修正。※ラグがある場合はオプションを調整してください。

開発者アップデート

Jan 13, 2013 6:31pm

- Made a slight change to the map to help define the edges of the mountains
- Fixed Truck, Drop-off Plane and Super Laser sound effects playing when game is muted
- When sentries or landmines kill enemies the XP pop-up is now shown
- Dog Tags now despawn after 60 seconds
- Updated Landmine description to say “instant kill ‘almost’ anything” instead of just “instant kill anything” (Since you can’t instant kill the Minigunner)

コメント

0/1000
Jma0322 avatar

Jma0322

Jan. 13, 2013

16
0

Also, I don't want to use sentries until I have everything maxed because their kills don't give me exp. Why don't I get exp from sentry kills?

Radip avatar

Radip

Jan. 13, 2013

47
2

You should make some kind of checkpoints or a portino of xp gained so you could for example gain ranks (private, corporal, etc.) and based on that start with extra xp to boy stuff from the beginning.

petesahooligan avatar

petesahooligan

Jan. 13, 2013

40
2

The mechanical aspects of the game are great. The gameplay, however, are flat. Once you unlock a few things, you don't get anything new... no new levels, no new modes, no new challenges. It just gets harder in a steady grind.

biguglyorc avatar

biguglyorc

Jan. 13, 2013

40
2

Despite decent graphics, pretty interface and some innovative features, this game is very unpolished: no performance or sound settings accessible while playing; weapon upgrades don't change much; you spend most of the time hunting your foes instead of trying to survive their attacks; the arrows pointing dropped items and supplies don’t always work; the game is run at a resolution discouraging to play - it should be as square as possible, allowing you to defend yourself from enemy attacks from all sides at the same chance, with your sight as far as possible in all directions - and for the same reason the camera should be zoomed out more; the pop-up messages cover your view furthermore, disabling you from dodging properly; and, finally, the 'standard' gameplay gets boring after a while - you don't ever get to effectively kick ass all over the map, nor are you ever met with a challenging enemy – you just strafe and empty half or more of your clip on a single target at all times.

LOLfunnys0000 avatar

LOLfunnys0000

Jan. 13, 2013

31
5

really clunky, also need a clearer indication of where the cliff is, because it looks like its just part of the terrain