Column Breaker
by TUSLGames
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Column Breaker
Column Breaker のタグ
説明
「Column Breaker」は、「テトリス」や「ビジュエルド」などの名作パズルゲームの要素を取り入れつつ、重力物理エンジンによってブロックが動的に跳ねたり転がったりする新感覚パズルです。制限時間内にボードをクリアするため、跳ねるブロックをうまくコントロールしましょう。あなたは時間内にクリアできるでしょうか?新しくてスピーディー、そして中毒性抜群(しかもキラキラ!)の「Column Breaker」の冒険にぜひご参加ください。
遊び方
Esc - ポーズ。スペースバー - ジェムの順番を変更。マウス右クリック長押し - 角度回転。マウス移動 - 落下ポイント変更。
開発者アップデート
Current Version: 1.3
Added Functions: Mute button, Pause Button, Smoother Engine
Upcoming Version: 1.4
Upcoming Features:
コメント
SirFievel33
May. 26, 2010
Wouldn't be a bad idea to actually make the 2 gray colors with a little more contrast.
Godeke
May. 25, 2010
The idea of a physics based column game is fine: the problem is that you can make patterns with adjacent pieces which would go away in a traditional "3 in a row" game that will just sit there because they aren't *touching*. It becomes very frustrating to make a neat and tidy L and the game just ignores them because of a pixel of whitespace. The game would be vastly improved if there was some "aura" around each piece where chains were accepted.
Godeke
May. 25, 2010
My high score is now 11400, so I think I have the basics of the game. Cute, but I still think it could be improved with some halo effect to make chains easier. Two points: the Internet mocks what it doesn't understand... a tutorial would have provided much benefit in demonstrating the chains that work and don't. Second, claiming people can't review a game because they haven't made their own game? Lashing out just brings the trolls out in force because they know they have a target. Putting a work on the Internet requires think skin.
Pferdehintern
May. 26, 2010
I really love the aspect that the gems aren't static but can fall down. Because the gems really have to touch makes it a nice way harder. But it really needs a pause button, a mute button isn't wrong either.
vendodnev
May. 28, 2010
Enjoyable game but as quick as the new layers pop up each game is way too short. At least for me. It's disappointing when a game ends too quickly.