Super Ordinary Joe

Super Ordinary Joe

by SmallIsBeautiful
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Super Ordinary Joe

評価:
3.8
リリース日: August 11, 2019
最終更新: September 15, 2019

Super Ordinary Joe のタグ

説明

For Joe, the path to success is right ahead, but is he dedicated enough to attain it? Grind your way to a healthy athletic body in this upgrade / platformer game and get... the... CAKE!!

****
!!TIP!!
To use a gamepad, map the
controls with JoyToKey :
https://joytokey.net/en/
****

GAME CONTROLS
Running :
Left / Right or S / F

Jumping :
Z / C / E / J

Punching :
X / V / K

VOLUME CONTROL
-(1) . SFX . (2)+
-(3) MUSIC (4)+

A game by Small is Beautiful Studio
www.smallinteractive.com

遊び方

Left and Right or S and F to run.
Z / C / J / E to jump
X / V / K to punch

FAQ

Super Ordinary Joeとは?
Super Ordinary JoeはSmall is Beautifulが開発したプラットフォーマー放置ゲームで、普通の男の子を繰り返し走らせてアップグレードし、ヒーローへと成長させます。

Super Ordinary Joeの遊び方は?
Super Ordinary Joeでは、何度も走ってジャンプし、コーヒーやコインを集めてアップグレードを購入し、次の挑戦でさらに遠くまで進めるようになります。

Super Ordinary Joeの主な進行システムは?
ゲームはコーヒーやコインの収集を軸に、筋力・ジャンプ力・スタミナなどのスキルをアップグレードし、次回以降のランでより良い成績を目指します。

Super Ordinary Joeのユニークなメカニクスは?
Super Ordinary Joeは、意図的に失敗してリソースを集め、徐々にアップグレードしていく放置×アクションプラットフォーマーという独自のゲーム性が特徴です。

Super Ordinary Joeはどのプラットフォームで遊べますか?
Super Ordinary JoeはKongregateなどのウェブブラウザでプレイできます。

開発者アップデート

Sep 15, 2019 5:24pm

I’m FAIRLY SURE I’ve fixed all collision bugs that cause gamboos and Joe to teleport on top of stuff. Probably fixed the bug that caused the end of the day never to trigger when falling between two gamboos.

Hopefully I haven’t created any other bugs in the process, leg me know if anything else pops!

コメント

0/1000
Rizzou avatar

Rizzou

Aug. 29, 2019

406
7

PROTIP: Punching makes 1hit-ko at lv17, but on lv20 it gives you 2 coins per kill

Sakgeres avatar

Sakgeres

Sep. 08, 2021

201
3

For those wondering, the joypad upgrade just makes you lose a random stat. Couldn't find anything about this in the top comments, so upvote this for everyone to see!

celsoccaj avatar

celsoccaj

Aug. 13, 2019

309
13

I must say that the second part feels a bit annoying, because it is the same thing happening all over again. It is still fun though. It would be nice if you could think of something to give a sense of progress when getting to the second part. Other than that, really nice game, 5/5 :)

SmallIsBeautiful
SmallIsBeautiful 開発者

Hey! Thanks a lot for your comment. That's why I kept it down to 2 levels. :D I'll be looking for ways to make a worthy sequel.

arlot avatar

arlot

Oct. 10, 2019

222
11

A couple of simple things I wish people would've told me in the comments rather than just complaining about the game design:
1. The different foods only really matter once you have the "Yin and Yang" upgrade that increases your max stamina. At the start of the game, just buy burgers because they are the most efficient way to refill your stamina bar. Until you've started to upgrade your max stamina, there are no negative consequences to buying burgers.
2. It takes 4 punches to kill enemies at the start of the game, and killing enemies will award you a coin.
I know these are really simple things, but they just would've been nice to know when I started playing.

SmallIsBeautiful
SmallIsBeautiful 開発者

Actually eating burgers does decrease your stamina a little bit every time. It's not always noticeable on the bar because it's a very small decrement. Brocolis increases your stamina a little bit.

Atombender avatar

Atombender

Oct. 09, 2019

178
10

Medium badge for beating the first level is pretty generous. Also if you already beat the second level (and the game), the badge won't be auto-awarded, you'll have to go through 1-1 again.