Ameblob
by PankenwiCado
Ameblob
Ameblob のタグ
説明
小さなブロブ細胞から始めて、小さい敵を食べてどんどん成長し、世界を征服しよう!敵を食べて得たポイントでアップグレードを購入し、ブロブを強化しよう!
遊び方
*操作方法*。* マウスでブロブを移動。* クリック&ホールドでダッシュ。* ミドルクリックまたは「P」で一時停止。*敵との接触時*。* _赤:_ 即死。* _オレンジ:_ 縮んでから成長するが、最終サイズは元より小さい。* _黄色:_ 縮んでから成長し、最終サイズは元より大きい。* _オリジナル:_ 安全に食べられる。*特殊な敵*。* _緑:_ 黄色と同じだがDNAポイント3獲得!* _白:_ オリジナル色と同じだがDNAポイント1獲得!
開発者アップデート
Yet again another minor version. The changes are:
- Added a new Stats page so you can look at all your highscores at once
- Added the possibility to, on Anthill Madness minigame, throw blob balls with any key on the keyboard (besides P which pauses)
- Fixed the bug on War Zone minigame and other minor bugs.
FAQ
コメント
trashantboy
May. 31, 2020
Good little game. I think you have some kind of memory leak, though; if you spend too long in the boss mode, it starts to lag.
Hi trashantboy, thanks for the feedback! I will look through this. EDIT: I have made some changes, can you check whether it still lags?
artek123
May. 31, 2020
Time to name me in the Bullethell now xD
Great score!
xyzabc198
May. 17, 2020
Love the game, the updates are great, unfortunately, I apparently SUCK at it, and an't get past the insect zone :( lol
Lol! Maybe try a fresh start after some days, and I think you will rock it hehe thanks for the feedback!
Maat_Mons
Jun. 09, 2020
I think the changes you've made have been very positive. One more change I might suggest is to give the front fenders of cars the same treatment as beetle mandibles, make them stay red when the car is still capable of hurting you from that side.
Thanks for the feedback. This makes sense, I will implement it
say892
May. 30, 2020
Fun game! Middle click brings up the scroll mouse after pausing, and space bar just scrolls the page, so it's a bit awkward. Why not tradition "P" to pause? Also, the new upgrade menu could be accessible in the pause menu, since you can get quite a few DNA points while playing a game.
Thanks for the feedback! Regarding pause controls, adding 'P' is a good idea. Space was working before, but it is not now... I will try to sort this out. About the upgrade menu, one of the reasons to add it was to give the player a reason to try again after death, as many pointed out it was too frustrating. I guess adding the possibility to upgrade in-game will remove this purpose, won't it?