Evil Corp. Moon Domination

Evil Corp. Moon Domination

by MadeByTouch
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Evil Corp. Moon Domination

評価:
2.0
リリース日: March 01, 2013
最終更新: March 02, 2013
開発者: MadeByTouch

Evil Corp. Moon Domination のタグ

説明

You are a villain, who now controls the moon!

First on the agenda, is to build every antagonists favourite device, a shrink ray! And now you must use this tool to shrink all of Earth's skyscrapers.

However, Earth isn't too happy about you halting their construction and have decided to fire missiles at your newly-claimed headquarters, of which you have to dodge and blast out of space!

This game was made as part of the Ludum Dare 25 game jam where the theme was 'You Are The Villain'.

遊び方

Left and Right Arrow Keys to fly the Moon.

Left Click to fire the shrink ray!

開発者アップデート

Mar 2, 2013 7:35am

Added a High Score board for ‘Longest Domination’!

コメント

0/1000
jarders avatar

jarders

Mar. 01, 2013

4
0

More 'proof-of-concept' than game. Decent mechanics, but has nothing to hold ones attention..

MadeByTouch
MadeByTouch 開発者

Hi jarders, thanks for leaving a comment! As said in the Description, this was a game made part of a 24 game jam and was intended to be a short piece of work due to the timescale that we had (We can't make 10 hour sandbox action games in such a small dev time and with such a small dev team!). Thanks for the compliment on the mechanics. :) We might need to build in some sort of High Score or progressive difficulty level to keep players interested. :D Thanks for all the feedback! :D

MakubexFox avatar

MakubexFox

Mar. 03, 2013

1
0

Would have been more fun if missiles could avoid hitting earth n come after u frm d other side.. Cool stuff for a jam :)

booboo293 avatar

booboo293

Mar. 03, 2013

1
0

I think it's a decent game, but you might want to work on adding a difficulty level. You can also add an upgrade shop and score that can be used to buy upgrades...just a few thoughts. Besides that, it's rather fun in my opinion!

MadeByTouch
MadeByTouch 開発者

Hi BooBoo, thanks for the feedback! The difficulty not increasing is something a lot of people have commented on and it will definitely be in a future update when I have the time to implement it! A shop would be nice (Buy power ups for the laser/speed for the moon) feature! :D

AnthonyKoncepts avatar

AnthonyKoncepts

Mar. 01, 2013

1
0

Add some kind of progress meter, and some score or multipliers and you got an addicting lil' game for some audience

MadeByTouch
MadeByTouch 開発者

Hi Anthony, thanks for the feedback! :) Im working out a difficulty/score mechanic and perhaps a leader board for longest time survived and most missiles destroyed! :D

ZestyCracker avatar

ZestyCracker

Mar. 01, 2013

1
0

because the game becomes rote after 2 minutes... what are the goals? just to shoot buildings and missiles? there is nothing here to keep interest... what is the goal? endurance? to become bored quickly?

MadeByTouch
MadeByTouch 開発者

The goal is to survive as long as possible! Arguably, it does need some sort of long-term mechanic like progressively difficulty, which I am currently working on. :)