Star Relic
by Indigon
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Star Relic
Star Relic のタグ
説明
ターン制タクティクスゲーム。3つの種族が聖なるスター・レリックを巡って戦争を繰り広げる。3つのキャンペーン、3種族、16種類のユニット、様々なスキル、そして独自の戦術システムが特徴。
遊び方
Star Relicはターン制タクティクスゲームです。ユニットやスキルを駆使して相手を倒しましょう。ユニットを作成し、ボード上を移動、敵を攻撃など、一般的なターン制ゲームと同様です。特徴的なのは、ワープゲートで艦隊を送り込み、敵のゲートを破壊することが目的な点。また、ターンごとにボードが時計回りに回転し、層(オービット)ごとにダイナミックに変化します。2つのモード:ストーリーモード(3種族×9ミッション、30スキル、ストーリーあり)、シングルバトル(友達やCPUと対戦)。詳細はゲーム内チュートリアル参照。
FAQ
コメント
Manahimik
Sep. 22, 2012
Love the rotating field. It's challenging in that people who are used to a normal strategy field can be caught unprepared by the enemy yet the same people can also take advantage of it. It's like a naval battle where the sea currents (and wind) are less erratic, since the rotation is easy to understand. The only problem i had in the game is it "froze" in one of my missions, where i can click on the links but can't interact with ships, turn end, gateway and quit button.
pizzahutm11
Nov. 24, 2012
@RedDoldandGreen: The manner in which the field rotates was explained during the beginning of the game. Every ring of tiles rotates once per turn in a clockwise manner. Since the inside has less tiles, it turns faster, and the outside slower. It moves in that same manner every turn of every game unless a starcore (sodinar ship) happens to be in play, then that ring of tiles will no longer rotate. Takes some getting used to, but it's pretty simple.
Helk
May. 31, 2010
The rotating field of play is, for lack of a better phrase, pure genius. I'd love to see this game expanded with more available units and styles of game play. I don't know if you're familiar with Advanced Wars, but if so, plenty of ideas there. The way this game plays is great, so good work so far.
OneLeggedRhino
Jun. 01, 2010
Very nice. One request: Show me which ships I haven't moved yet this turn.
Wind
May. 31, 2010
Not often you see a game with a new gameplay element that actually works. Very impressive work! Yes, it's a bit easy, but I would love to see this expanded into a larger game still.