Strategic Tic-Tac-Toe

Strategic Tic-Tac-Toe

by GeneralVimes
不具合を報告
ゲームを通報
Loading ad...

Strategic Tic-Tac-Toe

評価:
3.7
リリース日: May 09, 2016
最終更新: May 27, 2016
開発者: GeneralVimes

Strategic Tic-Tac-Toe のタグ

説明

あなたの三目並べボードにさらに三目並べボードを追加!三目並べをしながら三目並べができるようになりました!複数のボードで新たな戦略が楽しめます。コンピューター対戦も、同じPCで友達と対戦も可能。マルチプレイ対応!バージョンはβ0.7、不具合や要望はご報告ください。

遊び方

自分が印を置いたマスによって、相手が次に印を置くボードが決まります。3つのボードでラインを作れば勝利です。

開発者アップデート

May 27, 2016 4:11am

Multiplayer beta v.0.75 released! As you requested, the turn timer was added. You can set it to 10s, 20s, 30s, 1m, 2m, 3m or 5m.

Be sure tu refresh the browser cache (Shift+F5) until you see that the MP version is 0.75

FAQ

コメント

0/1000
fireup3399 avatar

fireup3399

May. 09, 2016

1628
38

We need a online multiplayer mode.

GeneralVimes
GeneralVimes 開発者

Let's keep track of the voting on this comment. If the community is interested enough, I'll do it. UPD: started the work on the Multiplayer. I think I'll update the game on Saturday UPD2: working on the Multiplayer. Definitely Saturday 14th will be the date

jacobdf12 avatar

jacobdf12

May. 17, 2016

190
4

Perhaps a timer? At the moment people can just sit forever until the other person quits and gives them a victory.

GeneralVimes
GeneralVimes 開発者

Yes, working at it right now.

Aresesgirl avatar

Aresesgirl

May. 15, 2016

181
5

You should make it so that as you beat the computer the computer gets harder to beat.

GeneralVimes
GeneralVimes 開発者

Actually it does now, but it's not so apparent, I'll work on the difficulty curve more

mart1jn avatar

mart1jn

May. 09, 2016

390
13

That is the most fun I had with a tic-tac-toe game in quite a while.

GeneralVimes
GeneralVimes 開発者

Glad that you liked it!

JackMek avatar

JackMek

May. 09, 2016

438
21

OMG You are a genius.
You took a simple game like tic-tac-toe and you pulled out a complex game in a simple way.
You've really got a fantastic idea.

GeneralVimes
GeneralVimes 開発者

Thank you! I'll tell you honestly: I read of the possible tic-tac-toe variations in the math blog (I credited it on the credits page), but I'm proud of my implementation indeed :)