Temple of the Four Serpents
by Ferociter
Temple of the Four Serpents
Temple of the Four Serpents のタグ
説明
A tricky platformer set in a lost temple filled with puzzles and traps.
Legends speak of an ancient temple built deep in the South American jungle, dedicated to some lesser known serpent-like deities. What is well known, however, is the promise of a Golden Treasure hidden away in its deepest chamber. One night, one very dedicated explorer stumbles upon the temple...
Can you outsmart its deadly traps and many puzzles long enough to find the mythical Golden Treasure and escape the Temple of the Four Serpents?
遊び方
Arrow keys/WASD: move
Z/K/W/Up: jump
X/L: interact
P: pause
M: mute
コメント
Sarah_K
Apr. 11, 2019
I have a very bad feeling that I'm going to need all 30 years to beat this game...
arnoc
Mar. 19, 2019
These are def the kind of games Kong needs to keep alive, rather than just endless idle games!
aib42
Jun. 30, 2019
The hardest one of all was climbing the 4x2 orange crusher blocks on the left wall. It was very annoying to respawn at the bottom right and take the two-block elevator up every time. And I jumped down while exploring after I got the blue puzzle piece and had to do this one twice! :(
Bandit8463
Apr. 08, 2019
Needs a badge called "It belongs in a museum!"
ChichumungaIII
Mar. 18, 2019
This game is the most comfortable I've ever been giving 5/5. It's hard but never insurmountable. The platforming was precise but not pixel-perfect (and let's face it: most have us have been playing these enough that it's nothing we can't handle). Further, it was fair: the game tells you about the off-screen effects of your actions, the dangers follow predictable patterns, and everything random in the boss battle is telegraphed so you can react to it.
But most strikingly, this game was an immaculate example of game design principles that can make these action/puzzle platformers truly great. Each mechanic is introduced slowly and safely, then enhanced with increased risk, then presented in a thorough challenge that tests your abilities and understanding. Additionally, I found the rooms then closed with an extra challenge that forced me to rethink the mechanic in an entirely new way to solve a final challenge. Importantly, everything brought into the game was explored to its full extent.