Lethal RPG: War Begins

Lethal RPG: War Begins

by BenSpyda
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Lethal RPG: War Begins

評価:
3.6
リリース日: March 14, 2015
最終更新: July 15, 2015
開発者: BenSpyda

Lethal RPG: War Begins のタグ

説明

リサールと精鋭パーティーと共に壮大なファンタジー世界を冒険しよう。ターン制バトルで多彩なモンスターと戦い、仲間たちと共に勝利を目指せ。このゲームは『Lethal RPG: War』のデモ版です。気に入ったらiOS、Android、Steamでチェックしよう。

遊び方

マウス操作。各パーティーメンバーの行動を選択し、そのターンのバトルが進行します。詳しいチュートリアルはゲーム内にあります。

コメント

0/1000
RedeemedWahrior avatar

RedeemedWahrior

Mar. 14, 2015

102
3

I like the game, but seeing the archer always move to point blank range in order to shoot an arrow is just disturbing lol.

BenSpyda
BenSpyda 開発者

She's "visceral". :P

daawsomepro avatar

daawsomepro

Mar. 14, 2015

174
12

Guys... it's just a demo :(

BenSpyda
BenSpyda 開発者

There is hours of content here for free but sorry for not calling it a demo.

LordBucket avatar

LordBucket

Mar. 14, 2015

71
4

Any chance this could be sped up? The game has a lot of weird little delays. About to attack...wait a second, ok now attack. Battle over...sit around looking at the lethal is poisoned text...wait for it...ok, now the battle screen closes. Horizontal cloud effect close sequence after a battle...wait for the clouds while the cover the screen...wait for it...ok, now open clouds and go back to map. The game can't possibly be loading all that time. I assume these are visual delays for effect, and they seem excessive.

BenSpyda
BenSpyda 開発者

Yes, I'll make transitions and battles a lot more snappy in future games.

DeanO26 avatar

DeanO26

Mar. 23, 2015

42
2

Hmm... I really need to start reading the comments to a game. Just played about an hour of this "game" and beat it only to realize it was a demo. Pretty much wasted the progress that I made. If you're going to make a demo to show off your game, then at least put "demo" in the title so that people don't waste their time. Don't put this full map, multiple character slots and a bunch of equipment to craft and upgrade if it's only a demo. Would have been much better off just labeling it a demo and giving half the content. At least then people wouldn't waste their time grinding for characters/equipment that they'll never get.

LordBucket avatar

LordBucket

Mar. 14, 2015

49
3

Yeah, way too many visual fluff effects. Fade-ins when looking at item descriptions, the top menu slides in and out, the cloud effect, the 3/4 second delay after rounds of battle...there's just way too much of this. I feel like I'm spending too much time just waiting for the game to be pretty for me instead of playing it.