Cloud Knights: Duels
by Astrosnout
Cloud Knights: Duels
Cloud Knights: Duels のタグ
説明
『Cloud Knights: Duels』は、1~2人用の物理演算系ファンタジー対戦ゲームです。武器を振り回して移動し、当てたものを利用して自分を押し出します。従来の移動操作はありません。各プレイヤーは2つのボタンで武器を回転させます。各ラウンド開始時にランダムな武器が配られ、それぞれに強み・弱みがあり、戦略が必要です。相手を強く叩くほどダメージが大きくなります。攻撃を部分的にでも防げば受けるダメージが減ります。相手のHPをゼロにするか、足場から落とせば星を獲得。先に3つ星を取った方が勝ち!「Cloud Knights公式サイト」:http://www.cloudknightsgame.com 「Facebook」:https://www.facebook.com/pages/Cloud-Knights/188712181321372 Twitter: @Astrosnout
遊び方
プレイヤー1(グリーンナイト):A、D プレイヤー2(パープルナイト):左矢印、右矢印 P - ポーズ ポーズ中:R - リスタート M - メインメニュー メインメニュー:1 - 1人対戦開始 2 - 2人対戦開始 戦いのコツ:・相手をできるだけ強く叩いて大ダメージを狙おう。クリティカルヒットのチャンスも。・部分的にでもブロックすれば相手の武器の勢いが弱まり、攻撃力が下がる。・下からも攻撃して相手を押し出すのも有効。
開発者アップデート
- The player is now slightly more powerful compared to the AI
- Increased chance of getting a critical strike!
- Getting the same weapons two rounds in row is now very unlikely!
FAQ
コメント
BloodDragon2011
Nov. 02, 2015
Ways this game could possibly improve: More knight characters (maybe even knight customization), weapon choosing (allow us to choose our weapon to fight with), weapon customization, map choice, maybe some more weapons like ranged or even magical weapons, knight stats (can change up the stats of your knight to make it so he/she can take more hits or maybe swing the weapon faster or have less weight for better air), Switching weapons in battle (can have lets say 2 weapons per match that you can switch between in battle to suit the situation), and maybe perhaps online multiplayer if it becomes popular enough. These big changes might create an awesome online and offline fighting game on Kongregate.
joquinha
Jan. 18, 2015
add maces plz
TinyTeddie
Oct. 24, 2014
Here's a few ideas for an update if you read this, Dev. I seem to be taking more damage than the AI, you could add a couple new weapons, have an equal chance at getting each weapon, instead of the four times out of 10 with the double bladed sword, and explain how to get a critical hit, because they seem very random.
Thanks for all the great suggestions. The AI should now be a bit weaker but still challenging. The weapons previously had equal chance but now it's unlikely to get the same weapon two times in a row. The critical hits are only possible if you manage to strike very hard without the opponents weapon slowing you down too much but they should now be more likely overall as well.
aigar45
Oct. 24, 2014
why do i take more dmg then the ai?
A lot of people seemed to feel that way so the AI has now been slightly weakened. Should still be challenging though. You also generally take more damage if a strike hits you faster.
MattMaN
Dec. 28, 2015
The trick is to stay above the opponent for as long as possible.