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May. 11, 2017
What determines your starting number of science points?
Apr. 05, 2017
The Science of "Data Copying" does not sound helpful. I have more data than I know what to do with. I don't need 1e10 times more data, I need 1e30 times more interns! ;)
Jan. 19, 2017
So yea or nay, is there a 5-leaf clover???
Dec. 15, 2016
We should be able to turn all the way around, not just a bit of an arc in the forward direction.
Aug. 20, 2016
Great game! One serious complaint though, it has crashed flash for me, even when it's the only thing I have going on.
Feb. 18, 2015
I really like the concept, but I didn't like how we have to use the mouse. Specifically, that the chain rotates in one direction only, no choice in the matter, which turns what could be a simple click-and-drag move into an arduous process of a dozen clicks, and when we get to the levels with several links in the chain, trial and error becomes far too much work. 2/5
Mar. 02, 2014
score of 4.... this seems easier than the app....
May. 10, 2013
38...
Enjoyable as a demo. Good that you went for using keys and having baddies. Good luck tho; the maze niche is quite crowded already :)
May. 05, 2013
Not a good game. Good concept, I like finding things, but the way you have the number of clicks apportioned makes it far too restrictive in which sets I can pursue when. That makes it too long, with no replay value.
Jul. 28, 2012
I enjoyed the first level, and I enjoyed the second level for the first 5 times, but I think there should be a way to accumulate points without finishing the entire level.
Mar. 19, 2011
this game was obviously made when Mel Gibson was still a viable action hero...
Feb. 28, 2009
Woot! I struck Damascus!!
Feb. 26, 2009
If I don't say anything bad, how can you learn? I can't figure out how to not immediately fail...
Sep. 23, 2008
I also would like to mark pieces as "definitely correct".
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