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Jun. 11, 2015
Since you only need three out of the four to win, it's most beneficial to just ignore range altogether. The ranged weapons take up way too much room and are oddly shaped. You can usually max out the other three with 2-3 items for each.
May. 14, 2013
Regardless of the downvote, I'd have to agree with FuzyChiken. That wasn't nearly as hard as I expected it to be. Don't get me wrong. It was fun. The last 5 or so levels were insanely simple, though, that I didn't even die or even get close to something that could've killed me. :\
Nov. 01, 2011
Just upgrade the vampires regeneration all of the way up and then start buffing her bite attack that also heals. I beat Ancient Evil and I only had to use her...
Oct. 02, 2011
You ask us to comment on other things, but the problem still remains that the controls are horrendous. I'm sorry, but if you won't even take the time to fix something that practically ruins the entire game, I probably won't take the time to even try the sequel or whatever your next game will be. God forbid there be something wrong with the next game too that you just don't care about fixing.
開発者からの返信
my apologies, but i sincerely feel that you're exaggerating over how bad it is. if i were to change the controls now it would be an entirely different game. is it really so horrendous to move by clicking and cast using the keyboard, instead of the other way around? i have playtested it you know. it IS playable up to the point where the lag becomes its own issue. please give the current controls another chance, hmm? thanks.
Mar. 30, 2011
Eh, this is a pretty fun game. Too bad it's made in the "facebook" style gametype. Really? Energy? Why don't you just go ahead and say "try this game out for the first couple of levels and then never come back"? If I want to pay to play a game, it's not going to be a cheap flash game.
Feb. 19, 2011
It's not really that bad of a game. It's a pretty fun puzzler. But as many people have pointed out, the thing that destroys it is the fact that you have to start entire levels over again. It stops being a puzzle when you're forced to do the same solution over and over again. :\
Feb. 18, 2011
I just tried it on "harder" again, and in my first 2 turns, I lost four people to random events I had no control over. I don't think the hard badge is even worth it on this game. It's going to completely ruin your opinion of the game.
I have to agree with a lot of the comments. When you get to at least the "harder" difficulty, it's not even a good game anymore. It doesn't even matter what you do because the "random" events destroy everything you have in the first 10 turns.
Feb. 17, 2011
Yeah, the guy complaining about the sniping challenge is just whining because he couldn't do it. It took me maybe 10 or 15 minutes to get it. All you have to do is go through it a couple times to figure out the patterns.
Feb. 09, 2011
The final boss completely broke the game for me to the point where it was almost unplayable. I was using rockets and twin lasers, but the lasers would glitch and start going through all of the enemies and would sometimes glitch and just stop halfway to the enemy and deal no damage. It took forever to beat the final boss simply because my weapons rarely did any damage to it. The frame rate also went through the roof, and I do not have a slow computer by any means.
Jan. 29, 2011
I can't believe the only achievement was for completing the game. Why not completing the game with glasses and dinosaur teleports both being used or something like that?
The controls were a little buggy for me. I would randomly move forward or backward without pushing anything...
Dec. 28, 2010
If anyone is having lag problems, it's because of their computer. I don't think most of the people complaining about lag are actually having problems with lag though. They just don't appear to understand what it actually is. On quite a few of the songs, the music is just horribly synced to the keys. It takes a little bit to get used to. Sometimes you have to ignore the music and watch when you actually need to hit the key, which is horrible for a music game. Otherwise, it's a great game and the music is awesome.
Nov. 13, 2010
IIAOPSW, That's the beauty of free will. You don't have to play it if you don't want to! Isn't that amazing? On a less sarcastic note, you're a developer? That's a pathetic way to act as a developer. I just went and played your game, and it is challenging and pretty fun, but in no way original. The basic story is taken directly from Portal... Perhaps as a developer, you should actually give feedback to a game rather than a personal opinion insulting the game?
Sep. 03, 2010
The game is great. The one and only problem I have is to due with jumping. You have it so that a person can grap on to a ledge if they can't jump up all the way, which is a needless ability in the first place since there isn't a single instance in the game where you actually need it. The problem with this is that you made the edges of everything solid so that if you are right underneath the edge, it blocks your jump. Four or five times, I have died because my jump is interrupted by a ledge overhead that I should be able to jump onto instead of it blocking me and making me fall to my death. it is incredibly annoying and is just annoying enough to make me give the game a 3/5.
Aug. 22, 2010
To Skoxz, To say that this is nothing new because of games like coma, don't look back, and loved is like saying no game is ever worth playing because there's nothing new since pong. Every one of these artistic flash games is completely original because they bring new elements and a deep story or meaning to the mix. Just because they are all art-related does not mean they are all the same. To say something so ignorant just proves you don't deserve to play this game and you'll never understand it either.
Aug. 07, 2010
Good game. One of the easier point and click adventure games on kongregate, but still very fun. I'm just curious on some of the random things that seem to have no purpose in the game. Like the bird on the life planet and the middle leg of that machine that sucks up the bubblegum that is sitting on a random planet...
Aug. 02, 2010
I have changed my opinion about this game. it is complete and utter crap. I expected it to be hard at the end, but not because of shoddy programming and AI. Everything would have been fixed if the player just had control over all of the party members. Instead you get Veradux choosing to heal someone who doesn't need healing rather than do 50,000 damage and end the fight in 9 turns and you get 2 of your characters spamming re-energize onto one of them and everyone else running out of energy completely while the one that has 4 re-energizes just sits there and casts worthless spells. This has potential to be fun, but with the AI as worthless as it is, it pretty much sucks.
Correction: The idiocy of the AI And the fact that every single enemy can heal themselves every single turn ruins the game. This could've been VERY fun if the AI wasn't just horribly pathetic.
The AI is on the stage of a 2 month year old child. It sort of ruins the game how idiotic the AI is.
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