ColorStacks pre-pre-alpha

ColorStacks pre-pre-alpha

di zolli
Segnala un bug
Segnala gioco
Loading ad...

ColorStacks pre-pre-alpha

Voto:
1.8
Rilasciato: February 03, 2012
Ultimo aggiornamento: February 05, 2012
Sviluppatore: zolli

Tag per ColorStacks pre-pre-alpha

Descrizione

a physics-based puzzle game concept. if you were looking for a finished, polished game, I'm sorry to have wasted your time. This was basically uploaded here because I wanted to see what people think and weather I should continue to try to polish this concept and bring it to flash/iphone (already have android version :) ) please give suggestions and criticism :). I'm also looking for graphics/sound artists & possibly publishers interested in working on this with me :D.

Come si gioca

arrow keys to move the piece, space to drop (or click on arrow); click on triangles on the right to select a "bomb" then click on a piece to destroy.

Aggiornamenti dello sviluppatore

Feb 3, 2012 10:38am

pretty early version, but I’m mostly thinking to bring better graphics/sound and more levels.

Commenti

0/1000
zolli avatar

zolli

Feb. 03, 2012

2
1

Please share opinions, bugs, suggestions, or ask anything if you have trouble understanding any part of the game. Also, if you're and artist (2D/sound) and would like to join on this project, please let me know :).

CraftyTurtle avatar

CraftyTurtle

Feb. 05, 2012

0
0

game just stops, with no incoming pieces, and no explanation. I blew up the remainder, but I don't know if this is what I was supposed to do. The instructions didn't really explain this. Instructions also are way too wordy.

zolli
zolli Sviluppatore

yes, the levels that have "puzzle" in the name will run out of pieces, this is by design.. you can also see how many pieces you still have to come on the top of the screen, where it says "#incoming: x".. sorry about lack of tutorial and wordy instructions.