KIWAYA

KIWAYA

di rogerty1
Segnala un bug
Segnala gioco
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KIWAYA

Voto:
2.5
Rilasciato: April 12, 2019
Ultimo aggiornamento: April 12, 2019
Sviluppatore: rogerty1

Tag per KIWAYA

Descrizione

You received untested tools to go underground.

Destroy bugs, get as deep as possible and listen to a penguin.

Questions (if you would be so kind to answer these)
What did you enjoy most?
What did you dislike?
Is there anything you want to let me know (to further fix the game)?

Come si gioca

Go underground.
WASD + mouse.

FAQ

Cos'è Kiwaya?

Kiwaya è un idle game giocabile da browser sviluppato da rogerty1, dove i giocatori guadagnano progressi e risorse nel tempo gestendo potenziamenti e automazione.

Come si gioca a Kiwaya?

In Kiwaya, principalmente clicchi per generare risorse, poi spendi queste risorse per acquistare potenziamenti che aumentano i guadagni e sbloccano funzioni di automazione.

Chi ha creato Kiwaya?

Kiwaya è stato sviluppato dall'utente rogerty1 ed è disponibile sulla piattaforma Kongregate.

Che tipo di sistemi di progressione ci sono in Kiwaya?

Kiwaya offre potenziamenti incrementali, permettendo ai giocatori di migliorare la produzione di risorse e automatizzare il gameplay per una progressione a lungo termine tipica degli idle game.

Kiwaya supporta i progressi offline?

Sì, Kiwaya offre progressi offline così i giocatori continuano a guadagnare ricompense anche quando non stanno giocando attivamente.

Commenti

0/1000
DouglasGrave avatar

DouglasGrave

Apr. 16, 2019

2
0

I'm not sure if day 4 is supposed to be the end, but after that it bugs out and has no proper ending. It doesn't restart properly after that if returning to the menu.

marielda avatar

marielda

Apr. 20, 2019

1
0

Like the previous commenter, my game ended at day 4: it just said "retry/return to menu" with no continue button. As for your questions, I really enjoyed the madlibs style opening, it was surprising and made me laugh. I thought the way the earth crumbled in chunks rather than just a straight line was cool. It might be nice if there was some indication of how it was going to crumble so you didn't end up removing pieces that weren't useful. I felt like the hitboxes seemed a little weird on some of the bugs, like I wasn't sure when things hit. I was a little confused about the weapon difference, maybe adding an explanation or weapon selection could help? There were sometimes pickups in the rocks, I wasn't sure what they did. Overall, it seems like a solid mining game that could be improved by clarifying some things and maybe more choice.

rogerty1 avatar

rogerty1

Apr. 16, 2019

0
0

Thanks for the feedback, that sounds like a bug. Day 4 is not the end. I will update it.