MythTide: Malaya
di pocketrats
MythTide: Malaya
Tag per MythTide: Malaya
Descrizione
Chased out from their homeworld, Sirat and Bhast arrive at an ancient land of Lore and Legends.
Strangers in a foreign land, they would need to gather believers and form allies with Myths for any hope of surviving in the harsh, unforgiving lands of Malaya.
Gather and recruit Myths to fight for your side in this innovative take on tower offense.
Each Myth is unique with their own special abilities, strengths, and weaknesses.
Tile based tactical combat: Each precious tile makes a difference in combat!
Evolve your Myths into stronger, more epic versions of themselves!
Join our Facebook Page!!
http://www.facebook.com/mythtide.malaya
Come si gioca
Played with the mouse.
Left click on the unit selection at the bottom of the screen to select a unit to place.
Left click again on the board when the highlighted tiles are green to place the unit on the board.
Commenti
Dawnwarrior1422
Aug. 30, 2013
Nice idea, but needs a ton of polish: after lvl 4 - dialogue is the same as after lvl 3, lvl 5 is unbeatable - all myths killed, no "winrar is you" page appears. Units need descriptions, at least to know what they do. As of now, I have no idea of what damage each of them does, etc. 3/5, will place more if the above corrected =)
Thanks alot Dawnwarrior, your feedback is very much appreciated. The game is currently in prototype stage, the mentioned issues are in our TODO list. We are indie game dev. team trying out different gameplay mechanics . There are tons of polishing and game designs that need to be tweaked. We have a facebook fanpage, would appreciate if you like our page ^^ @ https://www.facebook.com/mythtide.malaya
Rogogarder
Aug. 30, 2013
it needs to zoom out to plan great strategies, very nice game
Hi Rogogarder, Thanks for the feedback. Yes, we're aware of that. We might add in the "Top down view" feature for the game in the future release
pocketrats
Sep. 02, 2013
This is a prototype version of the game, thus there are polishings and bugs that need to be fixed here and there. All feedbacks will be taken into account. please help us in developing a good game for the community =)
Dawnwarrior1422
Aug. 30, 2013
Also, difficulty level is too low, with fast spawning time i have never had a single moment of serious opposition in 6 levels. The Nightmare in lvl 4 at least tried, but mass-spam of units did the job.
pocketrats
Jun. 18, 2012
wah wah