Red Cell

Red Cell

di orymus
Segnala un bug
Segnala gioco
Top
Mutilate-a-Doll 2
Top
Kingdom Rush Frontiers
Top
UnpuzzleX
Top
Learn to Fly 2
Top
Kingdom Rush
Top
Swords and Souls
Top
Incremancer
Top
Bloons TD 5
Top
Epic Battle Fantasy 5
Top
Bloons Monkey City
🔥 Tendenze
NGU IDLE
Top
SAS: Zombie Assault 4
Top
Learn to Fly 3
Top
The Enchanted Cave 2
Top
Fleeing the Complex
Top
Epic Battle Fantasy 4
Top
Bit Heroes
Top
The King's League: Odyssey
Top
Escape Game - Computer Office Escape
Top
Retro Bowl
Loading ad...

Red Cell

Voto:
3.0
Rilasciato: July 03, 2017
Ultimo aggiornamento: July 19, 2017
Sviluppatore: orymus

Tag per Red Cell

Descrizione

Un gioco arcade dove devi 'spingere delicatamente' i frammenti rossi per proteggere la cellula. Non preoccuparti, diventa più interessante di così.

Come si gioca

Hai un gamepad? È compatibile! Altrimenti, anche la tastiera (W,A,S,D, o frecce + barra spaziatrice) va benissimo.

Aggiornamenti dello sviluppatore

Jul 19, 2017 6:28am

Version 1.7 Released!
- Allocated yet more memory to WebGL to prevent OOM crashes.
- Minor fixes.

Commenti

0/1000
Karatemango avatar

Karatemango

Jul. 07, 2017

8
1

i got out-of-memory, "try alocate more memory..."

orymus
orymus Sviluppatore

It should be resolved now.

vints avatar

vints

Jul. 07, 2017

13
0

I guess the red boss gets defeated over time? As a strategy, you can try to keep yourself between the red agents and the boss(commander). This way, when they strike you, you will hit the boss and ricochet back, pushing them away.

orymus
orymus Sviluppatore

This is true of the first boss, but much harder for the 2nd and 3rd. But yeah, I was ok with the first boss 'accidentally die' over time as I didn't want everyone to die without having the chance to kill a boss and understand that this is 'how it's done'.

piplover avatar

piplover

Jul. 07, 2017

11
0

great game, the only thing i'd change would be polishing the dashing feature for was users

orymus
orymus Sviluppatore

Yeah, a few people have brought up the WASD controls making it harder to survive. I could theoretically make 'everything a dash' tentatively (W = dash up, W+A = dash up-left, etc.) but I feel it might take a lot of testing to get right. I'm 'on it'!

iborovski avatar

iborovski

Jul. 17, 2017

8
0

chekpoint would be really sweet.

orymus
orymus Sviluppatore

For the adventure mode, most definitely, not sure about arcade (it's roughly 3 minutes long 'speedrun').

ROTORD avatar

ROTORD

Jul. 20, 2017

3
0

@ORYMUS Preference for "Cooperation modes"

orymus
orymus Sviluppatore

Yup, everyone voted that, and that's what's next...

Top
Snake Classic
Swoop-to-Nuts
Pac
Barrel Jumper
Arrow Wizard
Top
Chaos Faction
Top
Four Second Firestorm
Top
UNREAL FLASH 1
Micro Siege
Red Ball