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Legend of Pandora

Legend of Pandora

di matakukos

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Legend of Pandora

Voto:
3.5
Rilasciato: October 05, 2012
Ultimo aggiornamento: October 05, 2012
Sviluppatore: matakukos

Tag per Legend of Pandora

Descrizione

Save the world in this retro-fashioned Zelda-like adventure game with tons of enemies, weapons, quests, level up system, and a huge world to explore!

Come si gioca

AWSD to Move
J to attack
K to use
You can change the controls anytime in the options menu

Commenti

0/1000
submax_cw avatar

submax_cw

Dec. 29, 2012

1855
18

Wait a minute. There are 2 slots. 1 for bow and 1 for accessory/arrow. So if you have to have both taken with bow&arrow, then why is there a ring for increasing bow damage?

bigb1983 avatar

bigb1983

Oct. 06, 2012

1180
16

Add the towns and people who give quests to the map, because I forget sometimes where they were.

Ovrad avatar

Ovrad

May. 11, 2019

53
0

Goddamn, this game just starts falling apart near the end. I'm not even talking bout the poor balance in enemy hp or insanely overpowered poison, no, there's spots where you can go to a screen transition and end up inside an object on the other side and just phase through it. I was able to completely skip the last locked gate and also swim out of the map, crashing the game. Without even trying, I've also somehow skipped the entire last dungeon. Apparently there's a hidden teleport spot at the entrance that brings you straight to the end. It's on the bottom-right of the the T-shaped blocks, directly at the entrance by the computer, in case you're wondering.

xEnigma193x avatar

xEnigma193x

Oct. 06, 2012

730
12

When I tried to start my game today, I had to go to "New Game" to find it. The creator should've put saved games under a different thing. "Continue" maybe? It makes it look like our data gets deleted.

Duungraf avatar

Duungraf

Oct. 18, 2012

748
14

What's going to die first: the enemy or my J key? Some enemies just have way too much HP. Even with a stronger weapon, it takes like ten hits at least sometimes, and all they do is slowly shamble towards you, get swatted back, and repeat. Gets a little tedious. Overall, it feels more like a foundation or a prototype of an RPG; just testing monsters and NPC/quests to make sure it all works before putting the real content in. It just lacks personality at the moment. The maps themselves are decent, though. Some more puzzles, treasures, and other stuff out in the field would be a huge improvement.