Deep Sea Hunter

Deep Sea Hunter

di kizigames
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Deep Sea Hunter

Voto:
3.8
Rilasciato: December 13, 2012
Ultimo aggiornamento: March 07, 2016
Sviluppatore: kizigames

Tag per Deep Sea Hunter

Descrizione

Dive into the harrowing depths of the deep sea and explore the underwater world.

Develop your submarine that will help you explore deeper into the unknown.
Discover long-lost creatures of the underwater world.
Attack four mythical underwater bosses, hell-bent on sinking your submarine.

★ Develop your submarine to increase your speed, strength and fuel capacity
★ Detect gold to buy in-store improvements
★ Maneuver your submarine around sharp ravines and schools of underwater creatures swimming dangerously towards you

Come si gioca

Mouse controlled.

FAQ

Cos'è Deep Sea Hunter?
Deep Sea Hunter è un gioco d'azione ed esplorazione sottomarina sviluppato da Kizi Games, dove i giocatori si immergono nell'oceano per cacciare mostri, tesori e potenziamenti.

Come si gioca a Deep Sea Hunter?
In Deep Sea Hunter piloti un sottomarino esplorando le profondità marine, distruggendo creature marine e raccogliendo tesori mentre gestisci energia e carburante.

Quali potenziamenti sono disponibili in Deep Sea Hunter?
Deep Sea Hunter ti permette di migliorare l'armatura, le armi, il carburante, il sonar e la velocità del sottomarino per aiutarti a immergerti più a fondo e affrontare nemici più forti.

Ci sono boss o nemici speciali in Deep Sea Hunter?
Sì, Deep Sea Hunter presenta potenti boss e creature marine uniche che devi sconfiggere man mano che avanzi nelle profondità dell'oceano.

Qual è l'obiettivo principale in Deep Sea Hunter?
L'obiettivo principale in Deep Sea Hunter è raggiungere livelli sempre più profondi dell'oceano, sconfiggere mostri impegnativi, raccogliere tesori e potenziare completamente il tuo sottomarino.

Commenti

0/1000
alphawerewolf avatar

alphawerewolf

Dec. 13, 2012

889
20

Kraken: 3k feet,Shell Monster: 1k feet, Elder of the Deep: 1,650 feet (just reach this point and go right), Cthulhu: 2k feet.

primeoffense avatar

primeoffense

Dec. 13, 2012

1218
34

1) My missiles ought to always move faster than me.
2) My magnet ought to draw coins faster, so I don't always have to stop.
3) Better targetting with the missiles. Sometimes when you shoot at a nearby enemy, the missile spirals around the target several times before hitting it, causing the player to take damage.
4) Some kind of checkpointing. Not for difficulty's sake, just because it becomes very tedious and grindy.

Overall very cool execution, and fun up until the grindy nature of it wears out. 4/5, which would be 5/5 with the above adjustment.

Azgara avatar

Azgara

Dec. 13, 2012

790
26

Needs more torpedo upgrades, and some kind of shortcut system. Like, after the first boss, you start from there or a shortcut opens that allows you to travel to there directly. Gets pretty tiring to have to travel all the way there when you have all the upgrades. Also needs to either have some other use for the extra money (after you get all the upgrades) or to remove the money completely (since you don't need them). i'll still rate it 5/5 tho.

Palemoonsdream avatar

Palemoonsdream

Dec. 13, 2012

841
28

Yay! Finally, my Ship has its ultimate upgrades! It's barely controllable anymore, I can't collegt any money because my magnet is too slow, but at least I'm crashing into fishes so fast my missiles can't react anymore! That sure was worth it's money :D

Asmun avatar

Asmun

Dec. 13, 2012

920
38

>"Captain, why did you murder all those poor fish!?"
>"For SCIENCE!"
>"Well, now that you've eradicated 90% of the Earth's oceanic population, and potentially forced millions of aquatic species into extinction, what have you learned?"
>"Fish carry gold."