Project Apocalypse: Reconnaissance
di deathfromaboveg
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Project Apocalypse: Reconnaissance
Tag per Project Apocalypse: Reconnaissance
Descrizione
Un FPS con Hovercraft, gru basata sulla fisica, tanti nemici robotici e un gameplay frenetico. Sei un soldato che indaga su un culto chiamato "The Red Skull". Sei inviato nella loro base segreta tra le montagne per recuperare informazioni. Sviluppato da Death From Above Games, un team di due persone dedicato a creare ottimi giochi per la community di Kongregate. Abbiamo iniziato la produzione il 10 gennaio, appena saputo della competizione. Se ti è piaciuto o vuoi più funzionalità come il multigiocatore, vota 5 stelle. Copyright 2011
Come si gioca
Tasti WASD per muoversi. Tasto sinistro mouse per sparare. SPAZIO per saltare. C per accovacciarsi. F per torcia. Q/E per muoversi lateralmente su hovercraft o gru. ESC per mettere in pausa.
Aggiornamenti dello sviluppatore
Thank you everyone for your initial feedback. It is all very much appreciated.
I understand the game is very difficult and that there would be lag issues on some people’s older computers. The graphical settings are on their lowest settings and the game would just suffer more if the player were given the option to turn them down further. Also, the mouse sensitivity is set to resemble most FPS games that are out there, but I will work on a way to give the player control over the sensitivity. The reason you are spinning 180 degrees when you move your mouse is entirely because of lag, not mouse sensitivity.
The difficulty of the game is offset with the fact that the gamer is given infinite respawns at a nearby repawn pod. You can also press the ESCAPE key and change the difficulty to Easy in the main menu. This would cause the enemies to not hit you so hard.
Commenti
IDiedAlone
Jul. 10, 2011
What's with the sensitivity? Was this made by a CoD player?
UxXAlfaXxU
Jun. 22, 2013
holy hell i look at the mouse im going from ceiling to floor, whats the sensitivity on 100?!?
MarcosM49
May. 28, 2013
vc tem que ter unity ?
roboboy
Feb. 14, 2011
The mines are too fast. you cant do anything before they hit you.
jayaendra
May. 26, 2013
deathfromaboveg you should make multiplayer to make this game better