The Space Game: Missions
di CasualCollective
The Space Game: Missions
Tag per The Space Game: Missions
Descrizione
Il seguito di 'The Space Game' con 21 nuove missioni e 4 livelli di difficoltà. Ripara stazioni spaziali, difendi navi di salto, estrai mega asteroidi e distruggi nuove navi nemiche super in questo gioco ricco d'azione.
Come si gioca
** Completa i livelli tutorial ** Nient'altro da aggiungere :)
FAQ
Cos'è The Space Game: Missions?
The Space Game: Missions è un gioco di strategia in tempo reale e tower defense ambientato nello spazio, sviluppato da Casual Collective.
Come si gioca a The Space Game: Missions?
In The Space Game: Missions, costruisci e gestisci strutture minerarie e difensive su un campo di asteroidi per raccogliere risorse e difenderti da ondate di navi nemiche.
Che tipi di missioni sono disponibili in The Space Game: Missions?
Il gioco offre una varietà di missioni con obiettivi diversi, tra cui estrarre una certa quantità di cristalli, sopravvivere agli attacchi nemici e proteggere convogli.
The Space Game: Missions ha un sistema di progressione o potenziamenti?
Sì, durante le missioni guadagni risorse che puoi usare per costruire e migliorare strutture come laser, torrette missilistiche e stazioni minerarie.
The Space Game: Missions è single player o multiplayer?
The Space Game: Missions è un gioco per giocatore singolo che si concentra sul completamento di una serie di missioni strategiche spaziali contro nemici controllati dall'IA.
Commenti
naniris
Mar. 02, 2011
I'm trying to figure out the motives of the pirates. They're not stealing anything, yet they risk their lives to just blow up some mining equipment. I honestly think they're more like extremist environmentalist. Like PETA but for asteroids.
PoolBoy87
Nov. 08, 2010
Man...this is a pretty sweet game...but it's missing one highly annoying thing...TARGETING!
It's kinda super irritating to watch a swarm of missiles go towards a group of yellow ringers instead of motherships. Would have been nice if you could tell a weapon or groups of weapons to target a specific wave.
BEARUK
Nov. 04, 2011
In the 'super mothership' missions I have a slightly different approach. I build lots of energy relays in front of my base. The super mothership spends it's time destroying the energy relays instead of targeting 'useful' base units, giving your weapons time to attack the ship.
Orakio
Sep. 25, 2010
So I've been messing around and replaying the game to get all reds again after losing my save. And I've found that it's really quite possible to just build a stationary base and beat the final mission. No tricks, no fancy designs, no hectic rebuilding, no long drawn-out plans. Just a well balanced base that you can sit back and watch as it owns.
You need a dozen or so fully upgraded missiles (to destroy the super ships), around 6-10 fully upgraded pulsers (to destroy enemy fighters as well as super ship missiles), 6-10 upgraded solar stations and a couple upgraded energy stores so your pulsers don't stop firing. Keep a solar station or pulser at the front as they have he most health. I had 10 repairers, and that was more than enough to prevent the super ship beam from killing any solar stations or pulsers.
Toward the end you can sell off a little if you need to, for missile funds.
nerad137
Dec. 23, 2011
I agree with all the comments that this needs a target priority function.