Seedling
di TimeBlog
Seedling
Tag per Seedling
Descrizione
A small boy is born from the wind, appearing in front of a house. He doesn't know his purpose, but knows that this house is important. This house holds his answers--and the beginnings of an arduous journey that will introduce him to creatures and objects he has never seen, as well as bring him to question right and wrong.
Guidology Review: http://guidology.com/2012/07/19/seedling-guidologys-official-review/
Come si gioca
Arrow Keys - move
X - primary
C - secondary
V or I - inventory
Esc - menu
R - restart (the whole game!)
M - mute
W - soundtrack
Walkthrough: http://jayisgames.com/archives/2012/07/seedling.php#walkthrough
FAQ
Cos'è Seedling?
Seedling è un gioco RPG d'azione-avventura gratuito sviluppato da Connor Ullmann dove esplori un mondo in pixel art, risolvi enigmi e combatti contro nemici.
Come si gioca a Seedling?
In Seedling, controlli un piccolo eroe che esplora una grande mappa, combatte mostri, trova oggetti e risolve enigmi ambientali per avanzare nella storia.
Chi ha sviluppato Seedling e su quale piattaforma si può giocare?
Seedling è stato creato da Connor Ullmann ed è disponibile come gioco flash gratuito per browser su Kongregate.
Quali sono i principali sistemi di progressione in Seedling?
La progressione in Seedling si basa sull'esplorazione di nuove aree, la raccolta di oggetti chiave, il potenziamento dell'equipaggiamento e la sconfitta di boss per sbloccare nuove regioni.
Ci sono caratteristiche uniche in Seedling?
Seedling è noto per l'esplorazione open world, le meccaniche di gioco in stile Zelda, la grafica pixel art atmosferica e i combattimenti contro boss impegnativi.
Aggiornamenti dello sviluppatore
-R to restart is now properly labeled as “restart game” in controls.
-Now can’t bug into the “mini-boss” ice turret from the fourth dungeon.
I haven’t (and with almost 100% certainty won’t) make a map, because the levels aren’t spacially accurate enough for it to work out. It also would be a lot of work, and I’m moving on to other projects (sorry everyone! The walkthrough in the instructions should really help you out if you’re stuck!)
Commenti
Daikoru
May. 27, 2013
"You must think you're clever to come north so soon". No, I'm not clever, I'm just lost.
uknownada
Jul. 24, 2012
Kill everything, and the watcher is unhappy. Kill everything and steal their gold, and the watcher is proud.
Helgon
Aug. 15, 2012
The hero seems a bit hard of hearing.
Oracle: "Please find me a seed"
Hero: "Kill all the creatures of the relic, gotcha"
Neovolpe
Dec. 11, 2012
I love this game, but I feel like there should be more to the story. I found an interesting thing. I explored my way up to Trohn too early, and I met Sardol at the entrance. He said something like, "You must think you're clever to come north so soon. You're not nearly ready for this, fool. Get out of here." He looked big and buff, but he wore red and black armor, like the armor you get. What's interesting is what he used to look like. If you find the statue of Sardol, you learn that he sought to kill the nine Creatures of the Relic, and that he did kill the Goreback, and he looked just like you! In the statue, he is shaped like you and has two eyes, instead of one like most people. It just seems so intentional. Oddly, it seems like Sardol killed the Goreback ages ago, yet he seems to be current. Also, the Creatures of the Relic are a mystery. What Relic? And if they are so good and shouldn't be killed, why do they each have their own domain, and what purpose do they serve there?
NotJack
Jul. 24, 2012
You know who the *real* villain is here? It's this "Watcher" guy who has the power to drop meteors in your path but lets you go on a mindless killing spree when he could have just handed the seed to you. For the record, *all* those killings were self defense, I totally yelled "It's coming right for us!" before each one!