Shooter Defense
di TheWye01
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Shooter Defense
Tag per Shooter Defense
Descrizione
Ti sei mai chiesto cosa succede se combini uno sparatutto, un tower defense e un gioco di fisica? Shooter Defense!! In questo gioco, invece di costruire torri che sparano ai nemici, controlli direttamente i tuoi tiratori come in uno sparatutto! Inoltre, i proiettili che spari non solo infliggono danno, ma colpiscono i nemici spingendoli indietro. Più forte è l'impatto, più danni infligge. Alcuni proiettili possono anche esplodere, causando danni ad area e respingendo i nemici!
Come si gioca
- *WSAD* per muovere i tiratori selezionati. - *Clicca per sparare* (serve un'arma equipaggiata). - *Frecce* o *Shift + Click* per muovere la mappa. - *F* & *R* per attivare/disattivare fuoco fisso e modalità inseguimento nemici per i tiratori selezionati. - *Z* & *X* per zoomare avanti e indietro. - *Barra spaziatrice* per mettere in pausa. - *Ctrl + Click* per selezione multipla dei tiratori. - *Q & E* per selezionare il tiratore precedente o successivo. - *Numeri 1-9* per selezionare il tiratore tramite indice.
Aggiornamenti dello sviluppatore
- Rebalanced repeater, it now fires more damaging bullets but has slower rate of fire
- Made the first map easier to win
- Implemented enemy tracker mode which made shooters aim closest enemies when active
Commenti
Lion_123
Aug. 13, 2011
best main menu evar :D
stinky472
Aug. 13, 2011
Damn it gets really laggy with a lot of repeaters. As a stress test, try 8 repeater guys firing along a fixed line. It's extremely effective but slows even the most powerful machines to a crawl. My request: optimize the code (ideal) or reduce the fire rate of repeaters to 1/2 or 1/3 and double/triple the damage.
stinky472
Aug. 13, 2011
I found an easy pwnage strategy by just focusing on quantity vs. quality. Get 5+ repeater guys and you can create an impenetrable barrage of bullets. Problem is that it lags a lot even on lowest quality with my i7. Pretty fun game with an excellent concept but I think it gets a little repetitive and a lot of guns are very IMBA. Furthermore there are some glitches with enemies getting stuck between walls sometimes: had to revert to explosive weapons to be able to destroy them and proceed.
Hey, thanks for the detailed feedback! I will work on the things you mentioned for the next update!
zax702
Aug. 13, 2011
I love this game and its unique TD elements although as a lot of other people have said difficulty would be appreciated. But that is the only flaw I have currently found... the main menu is just too fun :D
TheWye01
Aug. 14, 2011
Rebalancing to the rescue!!