Life in the Static
di TadasGloom
Life in the Static
Tag per Life in the Static
Descrizione
Life in the Static è un semplice platform atmosferico in cui puoi fermare il tempo. Purtroppo, in questo gioco non ci sono mucche.
Come si gioca
TASTIERA*. Frecce - Muovi. Z o Spazio - Salta. X - Ferma il tempo. R - Riavvia. Esc - Pausa. GAMEPAD**. Stick sinistro o D-Pad - Muovi. A - Salta. X - Ferma il tempo. Back - Riavvia. Start - Pausa. *I comandi da tastiera possono essere modificati nelle Opzioni. **Il gioco è stato testato solo con controller XBOX 360.
FAQ
Cos'è Life in the Static?
Life in the Static è un impegnativo puzzle platformer sviluppato da TadasGloom in cui devi superare livelli mentre lo scorrimento dello schermo è bloccato.
Come si gioca a Life in the Static?
In Life in the Static, controlli un piccolo personaggio e risolvi puzzle platform, con la particolarità che la telecamera del livello diventa "statica" e non segue più i tuoi movimenti dopo un certo punto.
Chi ha sviluppato Life in the Static?
Life in the Static è stato sviluppato da TadasGloom.
Cosa rende Life in the Static diverso dagli altri platformer?
Life in the Static si distingue perché la telecamera smette di muoversi a metà di ogni livello, costringendoti a risolvere i puzzle senza poter vedere sempre il tuo personaggio.
C'è una storia in Life in the Static?
Life in the Static si concentra sul gameplay puzzle platform e non presenta una storia tradizionale; il gioco ruota attorno alla sua meccanica unica dello schermo statico e ai livelli impegnativi.
Aggiornamenti dello sviluppatore
v1.0.2. – Added controls options, allowing player to change controls.
Commenti
SadOne
Mar. 25, 2019
awesome game man, the controls are a bit too hecting on a keyboard, but with a controller there's no problem. 5/5.
I've been trying to intepret it, but I'm not good with symbolism and stuff, could you help me out? what's it about?
Hey there SadOne, thanks for a review. Originally the game was supposed to be a lot bigger with an abstract story and cutscenes, but a lot of that was left out for this minified version. Originally i wanted to make a game about a mind of person suffering from memory loss disease, like Alzheimer. He/she is loosing their memory (everything becomes static) and want to stop their worsening condition but are unable to do so. 7 stages in the game represent 7 stages of Alzheimer. In the end everything becomes static and they are alone in their mind. As I said I had this idea that i wanted to turn into a game 3 or 4 years ago, but never got around to actually making a full game, so I finally decided to make a micro, online version, naturally the idea didn't translate too well. Cheers, Tadas
Kenaron
Mar. 26, 2019
What's the point of letting the player go over the top of the screen if there's no warp pipes?
grizzlypride
Apr. 21, 2019
This is the first comment/review I have left in a LONG time - This was lovely. no level was too insanely hard, but they made you think and it was just challenging enough for a few levels. No demand for perfection. A nice, quick game that was enjoyed from start to finish. Didn't leave me bored or annoyed that I had to keep going to finish. One of only a handful games I have ever loved as a 5/5. Thank You for this perfect morsel of a game.
Tallwolf
Mar. 23, 2019
This game is a genuine treat, if you enjoy interesting atmospheric platforms I would recommend this highly. great learning curve and enjoyable mechanics.
1Jameswbj1
May. 21, 2019
I read your description of why you wanted to make this before playing it and I got the story from it I hope you wanted to give. Good game.