Cyber Chaser

Cyber Chaser

di SilenGames
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Cyber Chaser

Voto:
3.9
Rilasciato: September 26, 2013
Ultimo aggiornamento: October 09, 2013
Sviluppatore: SilenGames

Tag per Cyber Chaser

Descrizione

Corri, salta, abbassati e spara in questo runner super coinvolgente. Completa missioni, sblocca armi e acquista una serie di potenziamenti. Il gioco unisce il gameplay esaltante di Joyride Jetpack e l'azione old-school di Contra. Divertimento illimitato ti aspetta!

Come si gioca

Premi SU o CLICK per saltare. Premi SU o CLICK a mezz'aria per doppio salto. Premi GIÙ o SPAZIO per scivolare. Premi GIÙ o SPAZIO a mezz'aria per attacco in caduta

FAQ

Cos'è Cyber Chaser?

Cyber Chaser è un gioco d'azione endless runner e sparatutto free-to-play sviluppato da SilenGames, dove i giocatori completano missioni e combattono nemici in un'ambientazione futuristica.

Come si gioca a Cyber Chaser?

In Cyber Chaser, controlli un personaggio che corre, salta e scivola per evitare ostacoli, sparando automaticamente ai nemici e raccogliendo monete e potenziamenti durante il livello.

Quali sistemi di progressione ci sono in Cyber Chaser?

Cyber Chaser offre un sistema di potenziamenti avanzato in cui sblocchi e migliori armi, abilità del personaggio e completi missioni per avanzare in livelli sempre più difficili.

Quali sono alcune caratteristiche notevoli di Cyber Chaser?

Caratteristiche degne di nota di Cyber Chaser includono gameplay endless runner frenetico, una varietà di armi e power-up, boss fight, sfide giornaliere e potenziamenti permanenti.

Posso giocare a Cyber Chaser offline o su dispositivi mobili?

Cyber Chaser è un gioco Flash basato su browser giocabile principalmente online su PC e non offre progressi offline o una versione mobile dedicata.

Aggiornamenti dello sviluppatore

Sep 30, 2013 5:11pm

v1.2.2
- You can use Rocket launcher as primary weapon
- “Get Ready” screen have a “Back” button
- “Level Up” screen is speed upped
- Weapon equip bug is fixed
- Other minor bugs is fixed

Commenti

0/1000
takahmasak avatar

takahmasak

Oct. 12, 2013

1150
32

If you make a sequel, remove the boss' ridiculous explosion duration. We've seen it once, and in survival it's impossible to find yourself let alone know if you're falling into a pit/spikes. One small explosion, and a large 1000 or whatever coin would suffice.

Germanicvs avatar

Germanicvs

Sep. 27, 2013

639
17

Great game, but eventually the greatest challenge becomes not being able to see your character or the surroundings because of all the coins/gems...

warm0nger avatar

warm0nger

Sep. 28, 2013

1818
56

Nice game. But the endgame is very cluttered. I've played 21K ft in suvival and I did not know what I was doing. When fighting bosses I was constantly pressing up, unabled to collect weapons/keys/support items, because I did not know where I was.

Please add an option to hide fuel, gems and cash. That would help alot.

pinguin333 avatar

pinguin333

Sep. 28, 2013

2113
77

This quickly turns from a fun side-scroller into a there's-so-much-stuff-on-my-screen-I-can't-see-what-I'm-doing-and-it's-making-me-lag-like-crazy trainwreck. Quality toggle and gem/coin/fuel transparency or smaller icons please.

SilenGames
SilenGames Sviluppatore

Thanks for feedback. Coins became smaller in version 1.2. Unfortunately quality toggle does not work, because all graphics in bitmap, not vector.

knewred avatar

knewred

Oct. 01, 2018

88
2

This game is the perfect example of why visual design is important in a game. After a while the game becomes impossible to see, as other people have mentioned- even in early stages, the excessive effects make it hard to keep track of what's going on. The artist for this game was a good sculptor but really needs to learn a bit of colour theory: when everything's saturated and glowing, it makes nothing stand out or look important. The coin-and-gem problem wouldn't actually be so bad if the colours weren't so bright and didn't clash so much- as it is, the player has nowhere for their eyes to rest: it feels sort of like walking into a bright room after sitting in darkness for a while, and has the same sort of effect on your perceptive ability. I've got the badges, and now I'm going to have a break from the computer until my eyes stop hurting. I'd really like this game if it wasn't for the visual bombardment, but unfortunately the issue is bad enough that I really don't want to continue.