Spitfire: 1940
di Rob_Almighty
Spitfire: 1940
Tag per Spitfire: 1940
Descrizione
Fighter command needs your assistance! The Battle of Britain is about to begin and you have been called upon to manage the British defences. Organise your men, build planes, check intelligence reports and send out your Spitfires to defend the country against the threat of German invasion.
Come si gioca
Every day you get a chance to rearrange your strategy.
- Check your intelligence reports and place planes to defend where you think attacks are likely to come.
- Allocate men to different jobs.
- Choose which planes you'd like to focus on building in the factory screen. Spitfires are more expensive than Hurricanes but are better at taking down the enemy.
- When you're done fiddling with your strategy, hit start day to view a simulation of the day's events and get a report on how you did.
- To win, shoot down 300 German planes.
- If you lose two or more cities it's game over and you'll have to rethink your strategy.
FAQ
Cos'è Spitfire 1940?
Spitfire 1940 è un gioco di strategia e gestione ambientato nella Seconda Guerra Mondiale, sviluppato da Rob_Almighty, in cui controlli la RAF britannica contro la Luftwaffe.
Che tipo di gameplay offre Spitfire 1940?
Spitfire 1940 è un gioco di gestione delle risorse e strategia in cui recluti, alleni e schieri il personale per difendere la Gran Bretagna durante la Battaglia d'Inghilterra.
Come si progredisce in Spitfire 1940?
Avanzi in Spitfire 1940 gestendo con successo le risorse, assumendo e addestrando il personale e scegliendo potenziamenti strategici per migliorare le tue possibilità in battaglia.
Quali sono le caratteristiche principali di Spitfire 1940?
Spitfire 1940 offre gestione del personale, sistemi di addestramento, potenziamenti tecnologici, eventi casuali e pianificazione a turni ambientata nel contesto storico della Seconda Guerra Mondiale.
Spitfire 1940 è un gioco single player o multigiocatore?
Spitfire 1940 è un gioco di strategia per giocatore singolo focalizzato su partite offline in solitaria.
Commenti
bsc24
Mar. 03, 2012
Spy:SIR THERE IS GOING TO BE A GERMAN ATTACK ON SOMEWHERE BY AN AMOUNT OF PLANES!
Leader:...uhhh thanks that was very helpful...
Xenod
Jan. 24, 2011
It's a fun game with a lot of potential. I think the design is really difficult because it's supposed to SEEM hard and desperate. Winning should feel like limping across the finish line. The Battle of Britain wasn't about Britain bravely massacring the Luftwaffe as soon as they crossed the Channel, it was about holding the country together while the RAF did whatever they could.
Here's my suggestions:
-Make the combat math more transparent(how much better are Spitfires?)
-Instead of ramping up the difficulty through random events and losing an inordinate amount of planes, just have a lot more German planes attack as the game goes on
-Someone else suggested more recruiters. Again, I'd balance this out with more German attacks
Random Idea: Ace Pilots
You'd have to track an individual pilot, but perhaps if a pilot survived X battles he turns into an Ace. You could either keep him on as a more effective pilot, or ground him to bolster recruiting efforts.
4/5
nq4c
Jan. 25, 2011
xxxxxxxxxx is going to attack xxxxxxxxxx.
Somebody is going to get fired here..
cesog
Jan. 25, 2011
how the @!%# can 1 spitfire shoot down 11 messers, but then 7 die to only 2?
mpsr
Jan. 24, 2011
Great game, only major complaint I have is that the minus (-) button appears next to every resource even when there are 0 units allocated there.
And some comments for those that don't know:
The battle sequences are predetermined before it actually shows it. Planes blowing up after the battle is seemingly over is just a minor glitch, but the end result is what is supposed to happen, that plane was supposed to go down.
Second, you don't have to click over and over to add and subtract, holding down the mouse button on them works too.