A.R.C.S

A.R.C.S

di Retromite
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A.R.C.S

Voto:
3.5
Rilasciato: April 29, 2012
Ultimo aggiornamento: April 29, 2012
Sviluppatore: Retromite

Tag per A.R.C.S

Descrizione

Uno sparatutto intenso a tema sci-fi, con oltre 20 tipi di nemici, epiche battaglie contro boss, vari livelli, tantissimi potenziamenti, pixel art classica in stile 16bit e fantastiche chip tune! Sali sul tuo mech e comanda la tua squadra di mercenari come ultima linea di difesa contro i pericolosi invasori.

Come si gioca

Usa il MOUSE per mirare e sparare. Usa le FRECCE sinistra e destra o i tasti A/D per cambiare arma. Passa direttamente a un'arma usando il tasto numerico corrispondente. Usa FRECCIA SU, W o R per ricaricare manualmente. Le armi si ricaricano automaticamente quando esaurisci i colpi. Il mirino mostra il raggio di tiro e le munizioni dell'arma.

Commenti

0/1000
MarkkuTuovinen avatar

MarkkuTuovinen

Apr. 29, 2012

66
2

A New Game+ option would complement this game nicely.

Retromite
Retromite Sviluppatore

Agreed! If the game is successful enough and we do a sequel, we would love to look at some other game modes, or some sort of last stand/survival mode.

cmdr_bernard avatar

cmdr_bernard

May. 03, 2012

99
4

this game is a lot of fun UNTIL you lose one time and go back to the start. all your work and time wasted nothing saved. without a save or continue option this game is ruined. sorry wanted to give a higher rating but cant with that critical of a flaw.

VinWij avatar

VinWij

May. 01, 2012

138
7

Restarting at a loss is just not the way to do it. I spent an hour trying to get through, and again I face level 1. I'm cutting you down to 2 stars from 5 for this.

ninetythree avatar

ninetythree

Apr. 29, 2012

69
3

New Game+? or Replayable levels? It just needs something more to keep it going...

Cower avatar

Cower

Apr. 29, 2012

53
3

a tad short, methinks...

Retromite
Retromite Sviluppatore

We decided to go for short and sweet, with some replay value via exploring different upgrades/shop options. This is actually why you can't buy everything by the end of the game. A lot of people liked this aspect in play testing. Anyways mostly we wanted to avoid the common problem that games in this genre have of starting to drag X levels in.