Space Cadet

Space Cadet

di Petroz
Segnala un bug
Segnala gioco
Loading ad...

Space Cadet

Voto:
2.7
Rilasciato: January 29, 2011
Ultimo aggiornamento: January 30, 2011
Sviluppatore: Petroz

Tag per Space Cadet

Descrizione

In the distant future, the solar system has become cluttered junk. It's you job as a space cadet to clean up. Destroy enemy space ships, collect money and customize your ship.

Come si gioca

Controls:
W - move forward
A/D - strafe (if strafing engines are equipped)
Mouse to steer
Mouse Button 1 - shoot
Tab/Q - ship customization & inventory
F8 - Quick save
F11 - Quick load
F2 - Mute

Aggiornamenti dello sviluppatore

Jan 29, 2011 9:46pm

Update 0.01
+ increased game resolution
+ added planets
+ added item stats in inspector
+ improved hover/drag/drop highlighting in ship customization window
+ added mute (F2)
+ added alternate keys for Internet Explorer compatibility
+ added note to โ€˜helpโ€™ that strafing requires side engines

Commenti

0/1000
Franzt avatar

Franzt

Jan. 30, 2011

7
0

Nothing happens in the game when you startq drag & drop it. You have to complete the gesture to see that it works. Also, a radar or map would help: after some time, you can get lost in space with no idea where the other ships are.
Has potential though.

Petroz avatar

Petroz

Jan. 30, 2011

5
0

Thanks for the feedback guys. The game is still a work in progress, I will continue to update it. Your comments will help shape the final thing. Collisions were on my list as well, I'll move that to the top, thanks diodavid.

Petroz avatar

Petroz

Jan. 30, 2011

4
0

@EOR89: there are in fact planets, except I had to make draw distance very small so it wouldn't run slow on older machines. I'm working on a fix for this for the next update which should be soon. With the third dimension, I have toyed around with that a little but it makes it 10x times easier to get lost, that was the main reason for restricting it to 2D movement, but it is something I would like to get in there as well. :)

Missions, boss fights, multiplayer are all on the horizon. Once I get the core gameplay solid and fix these usability issues, I'll start looking into that stuff.

vesperbot avatar

vesperbot

Jan. 30, 2011

4
0

this game seems to be endless, despite it saying "clear this area", the enemies constantly are generated beyind sight range. However, managed to enjoy it with my FF3.6. 4/5

mitko_r_l_new avatar

mitko_r_l_new

Jan. 30, 2011

3
0

please add a minimap or arrows telling you were the other ships are, because was lost 2 times