Knight merchants
di Marcello22
Knight merchants
Tag per Knight merchants
Descrizione
It's an idle game about building a kingdom, which is constantly attacked by monsters. Build buildings, train units and survive as long as you can.
Come si gioca
Use your mouse to play.
Build buildings to gain gold.
Train soldiers to get enough strengh to beat the next wave.
Aggiornamenti dello sviluppatore
2019.08.23. v0.5
Changes:
- I multiplied the base production of everything, except for woodsman
- Added a minigame, every 10 second (when the game saves auto), a “gold bar” spawns. If you click on it, you’ll get a little bit of money. (money gained: 1*working tools lvl*allt the production facility lvls*wava*prestige bonus)
FAQ
Cos'è Knight Merchants?
Knight Merchants è un gioco gratuito di strategia e simulazione economica per browser sviluppato da Marcello22, dove i giocatori costruiscono e gestiscono un'economia medievale.
Come si gioca a Knight Merchants?
In Knight Merchants raccogli risorse, costruisci e migliori edifici e gestisci le catene di produzione per far crescere il tuo insediamento medievale e aumentare i profitti.
Quali sono le principali caratteristiche di Knight Merchants?
Knight Merchants offre gestione delle risorse, potenziamenti degli edifici e un sistema economico in cui i giocatori ottimizzano commercio e produzione per espandere la città.
Knight Merchants ha sistemi di progressione o potenziamento?
Sì, Knight Merchants permette ai giocatori di progredire migliorando gli edifici e ottimizzando l'economia per maggiore efficienza e produzione di risorse.
Knight Merchants è un gioco multigiocatore o singolo?
Knight Merchants è progettato come gioco di strategia e simulazione per giocatore singolo, giocabile direttamente dal browser.
Commenti
Harperson
Aug. 12, 2019
This game feels like I'm pulling teeth. Yes I know it's an 'Idle' game, and therefore you can play in the background whilst doing other stuff, but the timings seem all wrong and the costings don't seem to work, especially when they double in cost every 10th purchase.
I see, if you have good idea for any change, give me a message about it. I'm oppen for changes. Tomorrow I wanted to work on the game anyway. :)
z55z
Aug. 12, 2019
I only hired Militia and Warriors, but Warriors only give 1 manpower when they should give 3. Also the price scaling makes it more useful to keep hiring the weakest unit.
omechron
Aug. 12, 2019
I find it very frustrating how the more advanced gatherers aren't any more efficient. I find myself just buying whatever is cheap since there's no advantage in the more powerful options, and as a result there's no sense of anticipation. The soldiers are even worse. Why spend 30,000 on a knight for 40 power when I could get 600 militia instead?
You're right. There'll be a limit to units and multypliers to buildings, also I'll make the prices more balanced. It'll be done on 1-2 days.
Rasenshuriken3
Aug. 13, 2019
Buy only woodsman, cost caps at 4k and it has the best production/second. Also only buy Militia.
Congratz, you've won this game.
I've fixed the bug and it's different now
OliveD2
Aug. 12, 2019
hello and nice try, there is somethink to do.
did is usefull to train another than first unit?
is every building product same amount of gold/tick ?
sry for english man. have fun
I've added a few things to the game, check it out if you want. Now making stronger units worth it and the buildings have more balance.