Kodachrome

Kodachrome

di MNWS
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Kodachrome

Voto:
3.4
Rilasciato: August 02, 2012
Ultimo aggiornamento: June 26, 2013
Sviluppatore: MNWS

Tag per Kodachrome

Descrizione

Ciao, questo è un breve platform di esplorazione che ho realizzato in un paio di mesi. *MODIFICA* - PER FAVORE LEGGI. Ho modificato un po’ il gioco, rendendo alcune parti più facili dopo alcune lamentele ricevute via messaggio privato. Per qualche motivo il preloader non funziona in questa nuova versione, quindi probabilmente vedrai uno schermo bianco durante il caricamento - ma non preoccuparti, si caricherà comunque. Inoltre, inviando questa nuova versione potresti perdere il file di salvataggio - mi dispiace.

Come si gioca

Tasti freccia per muoversi e saltare:. Tocca la freccia su per un salto basso e tienila premuta per saltare più in alto. Premi due volte la freccia su per un doppio salto. [M] mette in pausa. [S] attiva/disattiva suono/musica

Commenti

0/1000
RoyalCat avatar

RoyalCat

Apr. 29, 2013

13
0

Great game, apart from the tower, where the game's difficulty differentiating between taps and long jumps becomes painfully apparent

unekdoud avatar

unekdoud

Jun. 18, 2014

7
0

Rating down because I can't complete. I know it's silly, but the last 4 hours of pain have far outweighed the first 10 minutes of fun. Parts I hate: 1. The 5th gun upgrade where if you mess up and take the checkpoint you have to redo 20 rooms. 2. That room with lasers in the ceiling (I think it's the 6th yellow room) where the correct strategy has to be found by trial and error. 3. That tower - would it kill you to split it into two rooms? Because it certainly killed us. For the record, I've seen but not touched the spikes in the tower, because there are a thousand ways to mess up the double jumps before that. Yes, I wouldn't mind an impossible badge for reaching/completing the tower, but for now I need to find a replacement for my up arrow key.

YeloboltW avatar

YeloboltW

Aug. 13, 2012

16
1

My girlfriend and I enjoyed playing this game a lot. We were both playing at the same time and enjoying competing to see who could reach the end. We couldn't get past the tower. The jumps had to be absolutely perfect in timing and position. Normally I wouldn't have a problem with that; if a game is too hard, it's too hard, but I wish you would have included some sort of jump upgrade in the game.

By the time I had gotten to that level my flash game had been eating a LOT of CPU and RAM and it was causing my game to lag. If my game lags it ruins my ability to predict how far up my character is jumping and at that point the game is impossible because I can't control my character properly. It's not your fault at all. I won't detract my opinion of the game for that, but it's a shame I couldn't see the end. I really liked this game. :(

Smurf123 avatar

Smurf123

Nov. 23, 2016

4
0

Good controls which is a must for platformers. God I hated the yellow tower up. Anyhow, the tower down + the escape, felt very unnecessary and pointless. After all you already broke the roof in one place to cut some yellow rooms away, why not instant traveling to the surface? The final boss was barely ok, would have been good if not for the falling rock phase, messed me up with BS rng+homing several times in a row. The epilepsy flashing end at the surface annoyed me. All in all 3/5 stars, very close to 4.

daggernout avatar

daggernout

Feb. 12, 2013

4
0

Aww sweet yellow rooms (they freakin me out :) ) great game, will i ever beat this game?