Slime's Turn

Slime's Turn

di Lion_123
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Slime's Turn

Voto:
3.6
Rilasciato: July 25, 2014
Ultimo aggiornamento: December 05, 2024
Sviluppatore: Lion_123

Tag per Slime's Turn

Descrizione

Gli slime indifesi sono stati cacciati dai giocatori per troppo tempo. È ora di vendicarsi! Migliora e sali in cima alla catena alimentare in questa breve avventura sotto (e sopra) terra.

Come si gioca

Comandi:
Frecce/WSAD: muovi;
Spazio/W/Su: salta;
Q: salta la scena;
R: riprova dall'ultimo punto di salvataggio;
P/Q/Esc: pausa;
0: muto;
-/+: cambia volume.

Aggiornamenti dello sviluppatore

Dec 5, 2024 11:11am

Version 2.0 Released!

The game has been abandoned for more than 10 years now, and I think version 2.0 is more than fitting for such a huge update.
So, here’s what’s new:

New Features:
- The game has been ported from Flash to HTML5
- A secret quest to obtain a sword
- A secret quest to obtain a pet
- New title screen

Quality of Life:

- 60 fps instead of 30
- Better transitions between screens
- A functional pause menu with some info on collected items
- Platforming aid: coyote frames, hold jump to jump higher
- Spikes no longer kill you on the slightest touch
- All texts have been rewritten for better clarity
- Added feedback (“juice”) on various player actions
- Made final encounter more straightforward
- Fixed all previously known bugs and inconveniences

Why update the game now, after more than 10 years?

It’s actually fun to release something to the people! Getting stuck in development for long periods of time without any feedback loop can be emotionally exhausting, so it was a fun change of pace for me.
I encourage everyone else who has old projects lying around to give porting them a try! Especially Flash/Haxe ones.

Follow me on bsky: https://bsky.app/profile/liondev.bsky.social

Commenti

0/1000
beec4240 avatar

beec4240

Dec. 11, 2016

12
0

"these bats are annoying" YOU DONT SAY

Satanjin avatar

Satanjin

Aug. 20, 2014

12
0

THE jump at the start i am jumping to high ( going for a split second into the above area and then not being able to complete the jump.)

brokeman11 avatar

brokeman11

Feb. 04, 2019

7
0

Pretty straightforward, no pull-your-hair-out sections. With all those power-ups, I'd think the good ending would be that I became the boss of the dungeon. And funny thing is, I'd SWEAR I've been pk'ed by someone with that name in another game before

feromout avatar

feromout

Sep. 02, 2017

7
0

Deep Backstory

VitaliiM33 avatar

VitaliiM33

May. 22, 2017

7
0

Woah, dunno enemies have enemies