Radio Zed
di Kendja
Radio Zed
Tag per Radio Zed
Descrizione
Proteggi il tuo trasmettitore radio da un'apocalisse zombie! Tu e i tuoi amici siete bloccati in una piccola città e le scorte stanno finendo. Il trasmettitore radio sul tetto del vostro edificio è l'unica speranza di salvezza, ma è ancora silenzioso. Gli zombie fuori sembrano attratti dal segnale. Usa tutto il tuo arsenale per fermarli! Acquista e potenzia nuove armi e fai salire di livello sette abilità (tre abilità per i tuoi compagni controllati dall'IA).
Come si gioca
Corsa: [A],[D] o [FRECCIA SINISTRA / DESTRA]. Salto: [W] o [FRECCIA SU]. Usa porte/scale: [S] o [FRECCIA GIÙ]. Seleziona armi: [ 1 ] - [ 9 ]. Arma successiva/precedente: [Q], [E]. Ordina ai compagni di cambiare posizione: [F] (premi ripetutamente per cambiare posizione). Volume audio: [+], [-]. Silenzia audio: [ 0 ]
Aggiornamenti dello sviluppatore
*Skill “Reload Speed” increase more “Reload Speed” now. Huh?
*Achievements are reset when a player presses into “new game” button.
*Fixed bug with “no more zombies after the 45th wave”.
Commenti
pilgrim01
Jun. 19, 2011
there is a fire axe, machete and a chainsaw in the armory, WHY CAN I NOT USE THEM!
I WANT DEATH!!!
philvinc4
May. 12, 2011
Here is a board to show what each upgrade do to your character:
Health: augment the health!
Educability: augment the number of special point your receive!
Accuracy: your bullets goes mores straight!
Speed walking: You walk faster!
Reload speed: Your reload faster! (i tough it only reloads faster after the third upgrade)
Headshot damage: when a bullet goes to a zombie head, it hits harder!
Luck: augment the cash your earn by killing zombies!
I hope that board will help you all!
P.S: all the information was gather when i searched. Like educability and luck that others found and i compiled! (Just to make sure some won't get hungry i stole their data!
korik1
Sep. 12, 2010
NO SHOTGUN?! HERESY!
Hawklore
Sep. 08, 2010
Seriously needs some balancing issues..
I'd like to play with other weapons because of their perks, not just because of what they look like.
thegoodlocust
Sep. 08, 2010
The game has potential and a good framework, but it isn't quite where it could be yet. You need to have a bigger variety of enemies with different tactics/attacks and nearly all the guns feel the same - the weapons need more variety and specialization as well (e.g. flamethrower,chainsaw, etc).
You have a nice upgrade system in place, but you should explain exactly how the upgrades help and how much. I'd also prefer more active upgrades like double jumping, sprinting, etc. PM me if you decide to make a sequel and I can go into more detail.