Ant Launcher

Ant Launcher

di HysteriaGames
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Ant Launcher

Voto:
3.2
Rilasciato: January 25, 2011
Ultimo aggiornamento: February 03, 2011
Sviluppatore: HysteriaGames

Tag per Ant Launcher

Descrizione

Le formiche amano il cibo, e queste non fanno eccezione. Lo amano così tanto che hanno inventato una serie di strumenti speciali per raccogliere i bocconi più velocemente che mai! Armate di un potente cannone per formiche e un numero infinito di volontarie, sono determinate a razziare ogni tavolo da picnic conosciuto dall'uomo. Guida le formiche tra livelli e ostacoli usando 5 diversi power-up speciali e il loro cannone per ottenere ciò che desiderano di più: il cibo!!

Come si gioca

Controlli Cannone:
WASD - muovi il cannone. Spazio - tieni premuto per caricare la potenza, rilascia per sparare la formica. **Devi selezionare i power-up prima di sparare! Controlli Formica (in aria):
WASD - accelera/rallenta la formica e muovila lateralmente. Spazio - usa il power-up selezionato. E - cambia tra power-up primario e secondario. R - Reset/Ricarica il cannone. Se hai fatto un tiro sbagliato e non vuoi aspettare la fine, premi questo tasto per ricaricare la prossima formica e riprovare! Mouse:
Clicca e trascina per muovere la telecamera. Obiettivo:
L'obiettivo di ogni livello è far atterrare un certo numero di formiche sul tavolo da picnic indicato dalla freccia. Dopo averne fatte atterrare abbastanza, passerai al livello successivo. Se riesci a farle atterrare sui cibi, otterrai punti bonus! Più velocemente atterri le formiche, più alto sarà il punteggio. Il punteggio diminuisce con il numero di formiche sparate, quindi cerca di non sprecare i tiri!

Aggiornamenti dello sviluppatore

Jan 18, 2011 1:25pm

2/02/11
-New levels! Players can now progress to levels 3-1 through 3-4.
-Bonus rings are now placed throughout every level. Collect as many as you can to boost your score.
-Save feature implemented. Upon completing each level, your progress will be saved automatically! When you return to Ant Launcher, you’ll be able to pick up where you left off.

1/31/11
Added the next set of levels! Players will now be able to progress to levels 2-1 through 2-4! Enjoy.

1/27/11
Added new optional tips and content.

1/26/11
Updated scores. High score lists should now properly track all four level scores.

1/26/11
Updated preview. Updates include:
- New Game Objective: Your goal is to land on the picnic table, and landing on the food will now provide a score bonus.
- Difficulty: Cannon positions and levels have been made easier than the first installment. Give them a try and tell us what you think!
- New features: Added in additional information that players can use to gauge their shots (cannon angle, distance, etc).
- Updated Tips: This section is still in progress, but we’ve updated our goals in each level to convey that the new objective is to land a certain number of ants on the picnic table.

Thanks for the feedback. More updates coming very soon!

01/26/11
Uploaded preview. Enjoy!

Commenti

0/1000
BowWow200 avatar

BowWow200

Feb. 01, 2011

21
0

Great to see that you've taken note of comments. Not enough people do that. This is a great game. Are there any hidden secrets?? Would be great to see some. Can't wait to see what you come up with. Such an addcting game would need many more levels to keep people satisfied though. Very well done 5/5. I'm preempting the finished piece.

Sinael avatar

Sinael

Jan. 27, 2011

16
0

Nice one.

blizzbang avatar

blizzbang

Feb. 01, 2011

18
1

SO MANY POSITIVE COMMENTS BUT E WHY IS THE RATING only 2.83?

jordan50945 avatar

jordan50945

Apr. 01, 2012

4
0

4/5

HysteriaGames avatar

HysteriaGames

Jan. 25, 2011

4
0

Thanks for the responses everyone!

Difficulty has been one of the biggest issues so far. We didn't want it to seem too easy, but it seems we've overstepped that goal. We'll likely be tuning the game to be easier to reach and obtain the food.

Thanks for the ideas and feedback, BowWow200. A few of the ideas you mentioned we're actually considered during development, and will likely make an appearance as we continue to update. The input on controls and difficulty is greatly appreciated, as we want to make our game as fun and creative as possible, while keeping the frustrating aspects to a minimum.