DN8
di GamingYourWay
DN8
Tag per DN8
Descrizione
Per dirla semplicemente, è uno sparatutto bullet hell. Caratteristiche:. Nemici generati proceduralmente:. Tutti gli sprite dei nemici sono generati tramite codice, il che significa milioni di possibili immagini di cattivi, ogni partita è diversa. Colonna sonora casuale:. Combinando 11 tracce drum and bass, la musica di gioco varia a ogni livello. Percorso evolutivo:. Il cuore del gioco. Ogni percorso offre un potenziamento unico, dando al giocatore molte opzioni e modi diversi di affrontare il gioco.
Come si gioca
Mouse per controllare, P per mettere in pausa.
Commenti
kingddd
Apr. 23, 2011
So wait... they can build pods out of indestructable material which you can use to deflect any and all incoming bullets with?
Why isn't my ship built out of that stuff?!
red_beard_neo
Apr. 23, 2011
For this being advertised as a "bullet hell", I lose the vast majority of my lives to being rammed.
GamingYourWay
Apr. 25, 2011
Thanks for all the feedback, I really appreciate it.
Just to answer the favourite comment ( "Why isn't the ship made out of the same stuff as the pods" ), the reason is simple. The side pods evolved after the players ship, and with the basic rules of evolution it should be better, in this case, the metal alloy used is a lot denser to be able to cope with the baddie bullets. This stronger denser metal is fine for remote pods, but wouldn't support a pilot ( It's toxic ), hence the ship not being retro-fitted with it.
( I made that up on the spot, the real reason is "It's just a game" ).
Huse
Apr. 23, 2011
Just to let you know, Shooter =/= Frantic. I'm tired of seeing comments "looks like frantic" "ripoff of frantic" on every shooter game I play.
jibjabjessie
Apr. 23, 2011
It would be better if we just got 3 lives at the beginning of each round, that way I don't have to hit retry at the menu screen to get the 3 starting lives if I had lost at least one in the round before.