Slitherlink Light Vol 1

Slitherlink Light Vol 1

di Conceptis
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Slitherlink Light Vol 1

Voto:
3.6
Rilasciato: June 29, 2011
Ultimo aggiornamento: October 17, 2011
Sviluppatore: Conceptis

Tag per Slitherlink Light Vol 1

Descrizione

L’obiettivo è collegare i punti attorno a ciascun indizio in modo che il numero di linee sia uguale al valore dell’indizio e che le linee attorno a tutti gli indizi formino un unico percorso chiuso senza incroci o ramificazioni. Le caselle vuote possono essere circondate da qualsiasi numero di linee. Ogni puzzle ha una sola soluzione.

Come si gioca

Il primo click collega i punti con una linea, il secondo click mette una X per escludere il collegamento e il terzo click riporta il percorso allo stato originale.

Aggiornamenti dello sviluppatore

May 2, 2013 4:30am

Released: Conceptis Slitherlink for iPad and iPhone [iTunes link, Free]

Commenti

0/1000
jeoma avatar

jeoma

Sep. 21, 2011

27
0

Could be more challenging, but then again, I've solving these puzzles for years now on conceptis. I think the difficulty of level 3 puzzle 10 would be called easy on the conceptis site. Perhaps a badge should be added (like finish 5 puzzles for an easy badge, all puzzles for a medium badge). Otherwise, cool to find these puzzles on Kongregate!

CongS avatar

CongS

Jan. 07, 2012

23
1

Annoying when trying to put a line where it is not "allowed". Forces one to remove all the surrounding lines first, but then can't see what one wanted to do.

Thepsicho avatar

Thepsicho

Nov. 25, 2012

14
1

the X are a bother, and if you surround a clue with X no matter the number it will gray out...

Sylocat avatar

Sylocat

Nov. 17, 2013

5
0

Just remember these simple rules: When two 3's are adjacent to each other, all their faces facing away from one another are solid (because otherwise they'd meet corners). When two 3s are horizontally adjacent, the wall between them, and the lines on the outside directly across from that wall, are solid (it would make dead ends or loops otherwise). When a 3 is in the corner, its corner faces are solid (it would have dead ends otherwise). When a 2 is in the corner, either both its outer faces or inner faces are solid (again, dead ends), and either way, the two outer wall segments adjacent to it are solid. When a 1 is in the corner, both of its outward faces are clear.

CreedP avatar

CreedP

Jun. 29, 2011

38
5

Another great puzzle sampler from Conceptis! Warning: These are *Logic Puzzles*, with a bit of a learning curve. No mindless grinding here, lol, you'll have to figure these out. However, for some pointers & hints on solving, there is a good tutorial at http://www.conceptispuzzles.com/index.aspx?uri=puzzle/slitherlink/tutorial