Lethal RPG: War Begins
di BenSpyda
Lethal RPG: War Begins
Tag per Lethal RPG: War Begins
Descrizione
Parti per una missione epica con Lethal e il suo gruppo di guerrieri d'élite attraverso una vasta terra fantasy. Gioca nei panni di Lethal e dei suoi compagni in emozionanti battaglie a turni contro creature fantastiche. Questa è una DEMO del gioco Lethal RPG: War. Se ti piace, provalo su iOS, Android e Steam.
Come si gioca
Controllo con il mouse. Seleziona le mosse per ogni membro del gruppo e poi la battaglia si svolgerà per quel turno. Un tutorial più dettagliato è disponibile nel gioco.
Commenti
RedeemedWahrior
Mar. 14, 2015
I like the game, but seeing the archer always move to point blank range in order to shoot an arrow is just disturbing lol.
She's "visceral". :P
daawsomepro
Mar. 14, 2015
Guys... it's just a demo :(
There is hours of content here for free but sorry for not calling it a demo.
LordBucket
Mar. 14, 2015
Any chance this could be sped up? The game has a lot of weird little delays. About to attack...wait a second, ok now attack. Battle over...sit around looking at the lethal is poisoned text...wait for it...ok, now the battle screen closes. Horizontal cloud effect close sequence after a battle...wait for the clouds while the cover the screen...wait for it...ok, now open clouds and go back to map. The game can't possibly be loading all that time. I assume these are visual delays for effect, and they seem excessive.
Yes, I'll make transitions and battles a lot more snappy in future games.
DeanO26
Mar. 23, 2015
Hmm... I really need to start reading the comments to a game. Just played about an hour of this "game" and beat it only to realize it was a demo. Pretty much wasted the progress that I made. If you're going to make a demo to show off your game, then at least put "demo" in the title so that people don't waste their time. Don't put this full map, multiple character slots and a bunch of equipment to craft and upgrade if it's only a demo. Would have been much better off just labeling it a demo and giving half the content. At least then people wouldn't waste their time grinding for characters/equipment that they'll never get.
LordBucket
Mar. 14, 2015
Yeah, way too many visual fluff effects. Fade-ins when looking at item descriptions, the top menu slides in and out, the cloud effect, the 3/4 second delay after rounds of battle...there's just way too much of this. I feel like I'm spending too much time just waiting for the game to be pretty for me instead of playing it.