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Building Rush

Building Rush

di BarbarianGames

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Building Rush

Voto:
3.8
Rilasciato: October 10, 2014
Ultimo aggiornamento: October 10, 2014
Sviluppatore: BarbarianGames

Tag per Building Rush

Descrizione

New town is under construction - perfect opportunity to earn money!

Build plants to produce and sell the building materials.
Earning medals and achievements will give you upgrade points. Spend them to increase your productivity.
Replay levels to improve your result, and receive more upgrade points

Come si gioca

Bronze medal give you 100 points, Silver give +50, Gold +50 more, every $10 over the golden medal requirements will give you 1 upgrade point.
Use numbers to quickly select plants:
Press 1 to select first plant
Press 2 to select second plant
and so on..
For big maps:
Selecting the same plant will move center the camera on that plant
WASD or Arrows - move camers

You can click and hold mouse to drag the map.

Commenti

0/1000
Suuljin avatar

Suuljin

Sep. 24, 2014

684
17

Rival companies can be a good thing. Especially early on, if a contract is not quite profitable enough by itself, let them do it and then snipe the last order to get the completion bonus. To get the most out of contracts, seperate the map into parts/quadrants with 1 factory each set for optimal access to that quadrant, then use hotkeys and hog all contracts with your closest factory. Bought trucks are shared between all factories.

bjhamer avatar

bjhamer

Sep. 25, 2014

693
23

would be nice if each plant had a number at the bottom left to show how many orders are queued.

Matthew12158 avatar

Matthew12158

Sep. 28, 2014

249
7

Here's what i'd like to see from the developer - a game mode where i can select the map size and number of competitors. I want to run against the AI for long periods of time and grow my business BEYOND canned "campaign" levels that end after two or three minutes.

weirdguy avatar

weirdguy

Sep. 23, 2014

741
35

Could use a "Reset Upgrades" feature because the amount you can earn per level for upgrades is softcapped by the effectiveness of your upgrades.

chellers avatar

chellers

Sep. 23, 2014

553
26

Maybe after the first 3 levels, you could take out the 'click here to build plant' and 'red bad, green good' floating text panels at the level start. They get in the way when I'm trying to plan my layout.