Once Upon A Roof

Once Upon A Roof

di BIGKraft
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Once Upon A Roof

Voto:
2.0
Rilasciato: December 30, 2013
Ultimo aggiornamento: December 31, 2013
Sviluppatore: BIGKraft

Tag per Once Upon A Roof

Descrizione

h1. BETA

_ _

h1. GAME INFO:

A sword fighting game... Still in _beta_ stage.

h1. Available modes:

* Single player vs AI
* Multiplayer (over LAN only) ...
* AI vs AI (relax and watch)
* Training mode (uncompleted)

h1. Control Schemes:

# Mouse Gestures (Explained in the game)
# Keyboard keys (Custom)

h1. Notes:

* We recommend you get familiar playing the game using the _mouse gestures_ as we think it's more enjoyable.
* If you would like to have an _in-game editor_ for the background/areas, say so in the comments and I'll try to make a user-friendly version.
* Be sure to select the same area when trying LAN multiplayer :)
* This game will be available for android devices soon.
* *This is our first game so comments are much appreciated.*

*Contact:* chady@BigKraft.com

h2. PERFORMANCE ISSUE USING CHROME:

Chrome has a known problem of conflicting flash players -> "HOW TO FIX":http://www.google.com/search?q=chrome+flash+player+plugin+conflict

Come si gioca

*There are 2 control schemes:*
# Mouse Gestures (Explained in the game)
# Keyboard keys (Custom)

*There are 5 attack types:*
* High, medium and low, a first special move and another one stronger;
* Special attacks can be performed after 3+ consecutive attacks (a tick mark appears next to the health bar when a _special_ unlocks)

*There are 4 defensive moves:*
* High block
* Medium and low block
* Ducking (Which avoids medium attacks)
* Jumping back

Moving forward is contextual (which means that if you're far from your opponent and attack, the swordsman automatically approaches), unless for the 2 special moves.

_Good luck..._

Commenti

0/1000
SHAANBHAYA avatar

SHAANBHAYA

Jan. 04, 2014

0
0

how am i supposed to contol this....god..such a baisc thing u miss..

FinalStrife7 avatar

FinalStrife7

Dec. 31, 2013

0
0

Game freezes for me during the load screen...

NoobClone avatar

NoobClone

Dec. 31, 2013

0
0

I think that if you do muitiplayer games that the persons playing should be able to choose if both players can either be mouse controlled or keyboard controlled. Just for that one game, since the balance is different for each control scheme. As keyboard is considerably easier (to me) than mouse, I think it changes the balance. Easier to cherry with keyboard.

NoobClone avatar

NoobClone

Dec. 31, 2013

0
0

..It needs a button to go back to the menu after winning, other than pressing "esc".

NoobClone avatar

NoobClone

Dec. 31, 2013

0
0

After almost losing, I mean.

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