Helixteus
di Apple0726
Helixteus
Tag per Helixteus
Descrizione
Helixteus è un gioco strategico/idle spaziale unico con tantissimi contenuti. Gestisci il tuo pianeta natale, costruisci edifici e invia astronavi su altri pianeti per combattere i nemici e conquistare pianeti in questo universo infinito. Ricerca 36 tipi di scienze, colleziona 215 obiettivi, affronta 7 livelli di nemici, scopri 11 classi di stelle diverse, possiedi 7 tipi di pianeti, accumula 4 tipi di risorse completamente diverse ma essenziali e costruisci 5 livelli di navi per annientare i nemici con la _tua_ strategia, sia essa pura potenza d'attacco o difesa superiore alla media. Un gioco molto profondo con tonnellate di contenuti da goderti per settimane se sei il tipo che si appassiona! Per motivarti, competi per i punteggi più alti in 16 statistiche diverse nel gioco. ==============. Questo gioco è stato sviluppato da uno studente delle superiori di 16 anni, quindi la qualità di grafica e suono non è delle migliori. Ma il gioco è in sviluppo da oltre 4 mesi e ha una buona quantità di contenuti su cui ho lavorato duramente. Ti prego di mostrare il tuo apprezzamento lasciando commenti positivi/critiche costruttive così potrò migliorare il gioco!
Come si gioca
Controllo principale: Mouse (+ click sinistro). *Zoom*:. Ctrl + scorri il cursore verso l'alto per ingrandire, o verso il basso per ridurre (scorrere con la rotellina del mouse scorrerebbe la pagina, il che è fastidioso). L'elenco delle scorciatoie è disponibile nel gioco.
Aggiornamenti dello sviluppatore
It’s time, and it’s here! The ultimate sequel to Helixteus is now live on Kongregate.
I’m sorry for procrastinating too much, the game could have been released months earlier but I simply didn’t have the motivation… until a few weeks ago.
You can play the sequel here: http://www.kongregate.com/games/Apple0726/helixteus-ii
Have fun, and happy idling & building!
Commenti
layt99
Aug. 11, 2014
All I can say is... Congratulations. You are one of the *few* (And I use this term strictly) devs that gets 40,000 views in less than 1 month. Wait, wait, I'm forgetting something. Oh, yeah! You are one of the TWO devs I know that frequently responds to almost EVERY comment no matter if it is a bug/glitch/balancing issue. Now the only thing I ask of you is to add some Kong IP, so I can give you some of your well deserved Kreds.
Kong IP? What's that? I'm not good at payment-related stuff, but if I was, I would add a nice little "donate" section somewhere in the game that players who like my game or want to support me (or both) can donate a specific amount of kreds (for a little in-game reward)
Caps_Lock
Aug. 01, 2014
First of all, congratulations on making this game. It is amazing, despite some bugs and imbalances, I feel like this could become one of the best idles available in kongregate.
Bug report (Bug?) You only get gems/energy balls in your current active planet. Not on all of them.
Biggest complaint: There are no actual percentages in the science menu. 'Increases the production of minerals'. By how much? Is it percentual? Fixed? Could you please add the precise advantage of each tech?
Second: It would be good if you buffed the "Institute" upgrade benefit. I can use the upgrade to increase science from 0.017 to 0.018 for $36k and 2k energy OR buy another institute and get twice the production for $52. It seems pointless to use the upgrade right now.
Third: Isn't the "Collect all' button supposed to collect all gems and energy balls as well?
Bug report: that is intended to prevent massive rare item farming. The biggest complaint: Yeah I'll definitely have to put that. Thanks for letting me know! Second: Already buffed institute a bit ago, maybe this time I could reduce the costs of upgrading. Third: nope, again, to prevent rare item farming. Glad you like the game! :D
WonderLlama
Aug. 10, 2014
This would be a great game coming from anyone. The fact that you are making it at 16 is just fantastic. Well done.
I just didn't have anything better to do during free time, so I browsed my computer randomly when I encountered Flash Professional, and looked interesting (this is when I was 13). Started to play with it for a bit and once I realized the program was for making games I was surprised and looked up random Internet tutorials to make some of my own! You can find the list of my games in the Zetaboards forums.
Synx
Jul. 31, 2014
Once I realized there was a way to zoom this game got much better. This game right now is a little too "unfinished " for me but I see it having a ton of potential and expect great updates in the future!
saron321
Aug. 12, 2014
idea. make a toggle in settings that makes the battle launch on arrival. so right when my ships hit the planet the battle starts.