Stencyl 2.0 Tutorial 2: Jumping

Stencyl 2.0 Tutorial 2: Jumping

di Abigayl
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Stencyl 2.0 Tutorial 2: Jumping

Voto:
3.7
Rilasciato: June 23, 2012
Ultimo aggiornamento: June 27, 2012
Sviluppatore: Abigayl

Tag per Stencyl 2.0 Tutorial 2: Jumping

Descrizione

Questo tutorial continua da dove si era interrotto il primo, mostrando come creare un sistema di salto solido (e altre fisiche). . Come sempre, il 100% dei miei ricavi va in beneficenza. Grazie :)

Come si gioca

Clicca/Spazio/Invio per avanzare una slide. Tieni premuto Shift + Clic/Spazio/Invio per tornare indietro di una slide. Usa la barra di scorrimento in basso per selezionare rapidamente una scena. Tieni premuto Ctrl + Clic per seguire i link (in blu). Usa le frecce nel gioco per muoverti

Aggiornamenti dello sviluppatore

Commenti

0/1000
Photomix avatar

Photomix

Jun. 24, 2012

10
0

Another great tutorial. I am looking forward to the sequels. :p

Abigayl
Abigayl Sviluppatore

They'll be coming :)

lSWATLLAMA avatar

lSWATLLAMA

Jun. 23, 2012

9
0

Just about your most useful tutorial.

Abigayl
Abigayl Sviluppatore

Thanks, and the second hardest to write (only after the lagless one).

Cyclonea avatar

Cyclonea

Jun. 23, 2012

9
0

Thanks for another nice tutorial. It was more complicated to follow than the first one, but the screenshot at the end (slide 44) helped a lot. Good luck Abi, will be waiting for Tutorial 3.

Abigayl
Abigayl Sviluppatore

Aye, that was one of the reasons why this tutorial took a while: jumping itself has been known to stump many programmers, including some vets I know. It's tough to take a difficult idea and make it simple to understand... glad the end helped :)

Abigayl avatar

Abigayl

Jun. 23, 2012

15
1

Thank you everyone for your support, as well as your patience in waiting for this tutorial to come out. Jumping can be one of the most complicated things to program, and even worse to explain, but I hope it makes sense. :)

zappy212 avatar

zappy212

Jun. 23, 2012

5
0

Thanks for all the help, after completing this tutorial the game that I've been working on has improved. Also, if you ever need me to test any tutorials, you know where my email inbox is. :)

Abigayl
Abigayl Sviluppatore

Well thanks to you too :). I'm sure your suggestion of adding the codes at the end will help a lot of people.