Sapphire Skies
oleh zachgold
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Sapphire Skies
Tag untuk Sapphire Skies
Deskripsi
Sapphire Skies adalah game aksi unik berbasis terbang mengelilingi level indah dan meledakkan berbagai hal. Fitur: * 15 level acak yang sepenuhnya bisa dihancurkan. * Cerita dengan lebih dari 250 dialog. * 12 pesawat. * 8 jenis senjata berbeda. * 3 lukisan latar belakang besar. * 4 lagu dan lebih dari 65 efek suara. * Mekanik penambangan dan 10 item kargo berbeda. Game oleh Reindeer Flotilla: http://www.reindeerflotilla.net/. (Zach Goldstein, Stephen Cousins, Martin Reimann, Shannon Mason, Ework, Jimhatama). Tonton trailernya! http://www.youtube.com/watch?v=W82c44Xag9E&feature=player_embedded. Kami juga telah open source game ini, dan kamu bisa melihat source-nya di https://github.com/zachgoldstein/SapphireSkies. Silakan fork dan modifikasi sepuasnya. Mohon maaf jika kodenya kurang rapi, cukup berantakan. Beri tahu pendapatmu di sini, atau di forum kami di http://www.reindeerflotilla.net/forum/index.php . Cara terbaik menghubungi langsung via email ke zach@reindeerflotilla.net. Cheers!
FAQ
Apa itu Sapphire Skies?
Sapphire Skies adalah game shoot-em-up side-scrolling yang dikembangkan oleh Zach Gold di mana pemain mengendalikan pesawat melewati berbagai level penuh musuh dan rintangan.
Bagaimana cara bermain Sapphire Skies?
Di Sapphire Skies, kamu menerbangkan pesawat dengan mouse, menghindari tembakan musuh dan menembak jatuh musuh saat maju melalui level.
Sistem progresi apa saja yang ada di Sapphire Skies?
Sapphire Skies memiliki sistem upgrade di mana kamu mengumpulkan koin selama bermain untuk membeli upgrade permanen dan meningkatkan kemampuan pesawat.
Apakah ada pertarungan boss atau tantangan khusus di Sapphire Skies?
Ya, Sapphire Skies menghadirkan pertarungan boss di akhir level tertentu, memberikan tantangan tambahan di luar gelombang musuh biasa.
Di platform apa Sapphire Skies bisa dimainkan?
Sapphire Skies adalah game browser gratis yang tersedia di platform Kongregate.
Komentar
Suuljin
Aug. 29, 2011
Ridiculously high city regeneration rates and lasership spam ruin the fun lategame. You don't really have a choice of ships later on, because most simply can't penetrate those regen rates and your allies are quite frankly useless. It's still easy enough to beat later levels with the last ship, but it's just not fun enough to bother. Nice early to midgame though.
mohirl
Aug. 29, 2011
A few small issues: after the first mission I hit 'retry', since it was where I'd expect continue to be - it wasn't actually obvious that I needed to hit 'menu' to continue. The rupee balance is in the lower left, but the tutorial says right; C should toggle like T does, instead of needing to click close
esran
Aug. 29, 2011
fix the memory leak. halfway through a level the game slowed to a crash.
Fornjotr
Dec. 16, 2011
with a few tweaks, this could be great:
(1) ok, the aircrafts are zeppeline-type hover-thingies, but why do all need to have to maneuverability of a drunk elephant?
(2) the mining robot is a nice touch, but who has time for that when the fastest route to victory is rushing the enemy?
(3) basic upgrades for the aircrafts (e.g., fire power, fire rate, speed, steering) would already make the game much more satisfying.
great move to make it open source, though. I'll check on it regularly to see how this develops.
wakslo
Aug. 30, 2011
man, my 10 ships are taking forever to kill the enemies 1... do they have terrible guns or something?