Demonrift TD
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Demonrift TD
Tag untuk Demonrift TD
Deskripsi
Lindungi kerajaan Emaeron dari serbuan iblis di seluruh negeri! Cobalah perpaduan unik antara Tower Defense dan strategi turn-based yang unik. Raja Imkael telah gugur. Sang raja tercinta tewas dalam pertempuran sengit, mempertahankan kota terakhir yang bebas di kerajaan Emaeron. Tak ada yang bisa memprediksi invasi neraka ini. Dalam Demonrift TD kamu berperan sebagai Baroness Milena, memimpin pasukan terakhir kerajaan melawan gelombang tentara iblis misterius di seluruh kota besar kerajaan. Tingkatkan pasukanmu, bangun dan perkuat kota untuk membantu tentara kerajaan berperang melawan iblis, dan mulai pertahankan kerajaan sekarang!
Cara Bermain
Gunakan mouse untuk navigasi, atau bisa juga gunakan keyboard untuk menggeser peta ke segala arah jika tersedia.
Pembaruan dari Developer
- Resource rewards for higher difficulty is now tweaked to higher value
- Fix a problem with calling kongregate API when its not initialized
- Added new feature to demolish building in the world map
- Highscores is now online
- Command point timing optimization & bug fixes
- Added The Great Library (use it to view all unit info)
- Spelling & grammar corrections, thanks to maxmanrules & sobeydee!
- Nerfed TOR attack rate, increases a little bit of knight attack rate
- Fixed a problem with attack logic being tied to Framerate, causing x2 & x4 speed become more difficult
- Added walkthrough button in the main menu
- Tweaked & reduced difficulty for stage 3
- Fixed a probability bug of a town getting attacked at end turns
- Updated archers to prioritize flying units
- Tweaked building cost growth
- Tweaked diminishing reward for replaying a map
Komentar
Wiciu
Sep. 30, 2011
Please add a "start wave" button, before the first wave, so we have some time to plan anything before the attack.
Pawwa
Oct. 12, 2011
I would LOVE the option to send the incoming wave, with the click of a button, I hate waiting around doing nothing for them to come
mateo0802
Oct. 11, 2011
Great game, Just a couple of suggestions.
1. Keyboard shortcuts for towers/upgrades
2. Send next wave button.
3. Have a "Start Wave 1" button so we have a little time to check what enemy is coming first and the layout of the map so we can set up some traps, like golems at intersections and whatnot.
neonights
Oct. 03, 2011
Hey! I have to praise you for listening to the comments & critics and tweaking the difficulty a bit. The game feels MUCH better now! Also I have to say that the artwork is simply lovely!
Thanks! hope you enjoy playing!
SadHeart
Sep. 29, 2011
Needs details on units,like how much of atack/defense they have and how much each level gives to them
Added Great Library.