How to make a platformer game

How to make a platformer game

oleh littlereddevil
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How to make a platformer game

Rating:
3.1
Dirilis: May 27, 2010
Terakhir diperbarui: May 27, 2010
Pengembang: littlereddevil

Tag untuk How to make a platformer game

Deskripsi

Pelajari cara membuat game platformer sendiri dalam hitungan menit! Tutorial ini akan memberimu pelajaran gratis penuh dari para master!

Cara Bermain

Cukup baca dan pelajari! Pastikan kamu punya Flash CS4

FAQ

Apa itu How to Make a Platformer Game?
How to Make a Platformer Game adalah game tutorial platformer yang dibuat oleh littlereddevil di Kongregate, dirancang untuk mengajarkan pemain cara membuat game platformer mereka sendiri.

Siapa pengembang How to Make a Platformer Game?
How to Make a Platformer Game dikembangkan oleh littlereddevil.

Jenis game apa How to Make a Platformer Game?
How to Make a Platformer Game adalah game tutorial platformer, menggabungkan panduan pembuatan game dengan gameplay platformer klasik.

Bagaimana cara bermain How to Make a Platformer Game?
Di How to Make a Platformer Game, kamu mengendalikan karakter melewati level platform sederhana sambil menerima instruksi langkah demi langkah tentang mekanik platformer dan desain level.

Apa fitur utama dari How to Make a Platformer Game?
Fitur utama How to Make a Platformer Game adalah fokusnya dalam mengajarkan pemain cara membangun game platformer sendiri sambil merasakan elemen gameplay platformer dasar.

Komentar

0/1000
keavon avatar

keavon

Jun. 26, 2010

7
0

So people, you you are having trouble getting the camera to follow the guy, YOU MUST MAKE THE INSTANCE NAME "Guy" as previously mentioned to be "guy", not "Guy". This will make it work. If you don't understand where to put:
onClipEvent(enterFrame){
_x=_root.guy._x
_y=_root.guy._y
}

It's the square you made on the stage. Click on it and only it (not he timeline) and push f9. That's where you put that code.
A note to the person who made this tut, please fix that and make it clear. :P

keavon avatar

keavon

Jun. 26, 2010

5
0

oh, with a } at the end, making it:

onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}
}

Sorry if the returns ( or \n's dont work)

keavon avatar

keavon

Jun. 26, 2010

5
0

and where it asks you to do this:

if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}

You should accually write this:

onClipEvent(load){
if(MC.hitTest(XVAL,YVAL,true/false)){
do something
}

That fixes it. Just assign that to the level!
:P

Personnel avatar

Personnel

Sep. 19, 2010

3
0

*solution to the enemy code not working:* where it says if(active) it should say if(alive)

keavon avatar

keavon

Jun. 26, 2010

5
1

It's me AGAIN, me the "constant comment". You should really add a mute button.