An Amazing Soul

An Amazing Soul

oleh kygron1
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An Amazing Soul

Rating:
2.5
Dirilis: May 31, 2020
Terakhir diperbarui: June 11, 2020
Pengembang: kygron1

Tag untuk An Amazing Soul

Deskripsi

Tingkatkan kemampuanmu sambil mengumpulkan artefak. Pecahkan misteri bentuk-bentuknya.

Cara Bermain

Mouse untuk semua aksi. Arahkan kursor ke skill untuk melihat efeknya seiring waktu dan ke tombol untuk melihat efek langsungnya. Naik tingkat dengan artefak kapan pun bisa. Naik tingkat tanpa artefak jika permainan terasa terlalu lambat.

Pembaruan dari Developer

Jun 3, 2020 12:06pm

I think I actually fixed the โ€œstuckโ€ bug this time, thanks to a commenter. You guys were overloading progress and then multi-clicking โ€œComprehendโ€ faster than the game updates. (youโ€™re going to be disappointed with one of the artifactsโ€ฆ)

Please comment below or on discord what you think of the use of (external) auto-clickers. In future games, should I limit clicks or let people โ€œcheatโ€ and get away with it? Should I avoid requiring lots of clicks? anything else you want me to know?

FAQ

Apa itu An Amazing Soul?

An Amazing Soul adalah game idle incremental yang dikembangkan oleh kygron di mana kamu mengendalikan jiwa yang mengumpulkan energi untuk meningkatkan kekuatannya.

Bagaimana cara bermain An Amazing Soul?

Di An Amazing Soul, kamu mengklik atau mengotomatisasi pengumpulan energi untuk menumbuhkan jiwamu, membuka upgrade, dan mencapai tahap progresi baru.

Apa saja sistem progresi utama di An Amazing Soul?

Game ini memiliki upgrade incremental, produksi energi, dan peningkatan tahap sebagai inti sistem progresi.

Apakah An Amazing Soul menawarkan progres offline?

Ya, An Amazing Soul mendukung progres offline sehingga kamu tetap mendapatkan sumber daya meski tidak aktif bermain.

Di platform mana kamu bisa bermain An Amazing Soul?

An Amazing Soul tersedia gratis sebagai game browser di Kongregate.

Komentar

0/1000
FlatDragon avatar

FlatDragon

Jun. 04, 2020

12
0

Ah, there was one other minor annoyance - Tooltips get in the way of clicking sometimes. Have to drag the cursor off the button before moving down to the next button. Very minor gripe, but still annoys me to some extent. xD

bluebowls avatar

bluebowls

Jun. 01, 2020

25
1

Straight clicker game, nothing idle about this.

kygron1
kygron1 Developer

The game goes fastest if you click a lot, but its easier if you click a little and wait a lot. This is more true later in the game. I want to support both styles of play. But I'm glad you like clicking, you can try my other games that are far less idle than this one.

AingeruJ avatar

AingeruJ

Jun. 04, 2020

9
0

Please, what are exctly the diffrences of "Comprehend", "Trasscend" and "Ascend"?
And between "Knowledge" and "Wisdom"?

kygron1
kygron1 Developer

Multiplier = (Knowledge + earned) * Wisdom; Wisdom is never reset, Knowledge increases slowly until reset with Ascend. The rest is the mid-game mystery.

Rythmyo avatar

Rythmyo

Jun. 21, 2020

6
0

i use the transcend button when ever possible, but it seems you need a certain code and there is absolutly no indicator ingame. not good game design

termt avatar

termt

Jun. 06, 2020

14
1

"Should I avoid requiring lots of clicks?" Yes. Dear god, yes. Preventing auto-clickers? Currently my mouse being able to click by itself just barely makes this game tolerable.

kygron1
kygron1 Developer

Thanks for the feedback. So many games require this many clicks that I'm used to it and even tested entirely without an autoclicker. Feel free to use one, but I balanced the game based on 100 clicks being a minor challenge. An OP autoclicker can drown out the need for skill management, which should change over time.