Hero Tapper
oleh hippicklegames
Hero Tapper
Tag untuk Hero Tapper
Deskripsi
Ketuk untuk Naik Level pahlawanmu. Dapatkan cukup level untuk mengirim mereka ke Misi. Ungkap misteri seputar Guild. Berikan kata-kata Semangat agar pahlawanmu bekerja lebih cepat. Cek juga kami di "Google Play Store!":https://play.google.com/store/apps/details?id=com.MechBee.HeroTapper&hl=en
Cara Bermain
-Pahlawan mengumpulkan uang seiring waktu.
-Ketuk mereka untuk naik level.
-Kirim mereka ke Misi untuk meningkatkan kecepatan.
-Masuk ke "Mode Semangat" untuk mengetuk pahlawanmu agar mereka bekerja lebih cepat
Pembaruan dari Developer
-Implemented Save/Load feature. YAY!
Komentar
leucetios26
Jul. 01, 2018
i feel kinda stuck got all the awards, all my characters are lvl 110 and about 1 day offline gets me about enough to lvl the paladin once i need 15 more lvls to get the next quest and im guessing there are more after that and no means to earn money any fasterand restarting only will gives me useless points i mean if favors gave me a boost or something that would be something
Euclidean
Jun. 13, 2017
Instead of a separate button for encourage mode, how about if you click on the portrait to level up and the progress bar to encourage them? (I find the swapping back and forth between modes annoying right now.)
Hmmm, I agree that swapping back and forth is a pain. I'll look into it!
stereolab
Jun. 06, 2017
Am I wrong in thinking that the only thing that affects guild value is how many paladins you have?
So, yes and no. Currently the algorithm to determine guild value is based on your total gp/sec. But, because Paladins generate soooooo much gold, they do kind of skew the math.
Avarice7x
May. 28, 2017
I like the idea but there's so little things to do. The scaling of cost vs production seems bad too. Fighter, for instance, at level 200 with all quests done, it's only giving 190gp vs the cost of doing 1 upgrade 417m. I hope there's something ahead that will make these low tiers worth upgrading. There's also the lack of things to look forward to. With no reset mechanics, no advancement for each heroes etc, it's pretty much dead end after you've done all quests. Another thing, make a separate button for Encourage Mode.
Thanks for the feedback. I'll work on the advancement scaling. I like the idea of a separate encourage button too!
stereolab
Jun. 01, 2017
I'm not a fan of how "Encouragement" works... I feel like it shouldn't roll back progress when you stop clicking. It's should take off time from quests permanently.
I agree. It's something I'm working on at the moment