Extreme Missile Defense X-treme 3D
oleh greg
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Extreme Missile Defense X-treme 3D
Tag untuk Extreme Missile Defense X-treme 3D
Deskripsi
Proyek ini adalah hasil kolaborasi berbulan-bulan antara jmtb02 dan saya. Dimulai pada bulan Oktober, saat John dan saya berbaring di bawah bintang, membahas secara detail sifat filosofis dari game “sempurna”. Ide Missile Defense lahir, dan kami mengerjakannya secara intensif sejak saat itu. Saat hampir selesai, kami menunjukkan karya ini ke Glaiel Gamer, yang sangat terkesan hingga menawarkan orkestra penuh untuk mengisi audio. Kami harap kamu menikmati gamenya, tapi sekarang, bagi kami, saatnya untuk beristirahat.
Cara Bermain
Di luar angkasa, hanya ada klik.
Pembaruan dari Developer
UPDATE (5/13/10): This is not actually a game. It’s just a lame little joke. On many occasions I have considered removing it from my profile, but the hilarious comments stop me every time.
Right-click to skip the fake loading intro, so only a few seconds of your life are wasted rather than a few minutes. Then enjoy the comments below!
FAQ
Apa itu Extreme Missile Defense X-Treme 3D?
Extreme Missile Defense X-Treme 3D adalah game aksi pertahanan 3D yang dikembangkan oleh greg di mana pemain harus bertahan dari gelombang rudal yang datang.
Bagaimana cara bermain Extreme Missile Defense X-Treme 3D?
Di Extreme Missile Defense X-Treme 3D, kamu mengendalikan turret anti-rudal dan menembak jatuh rudal sebelum mereka menghantam markasmu.
Apa tujuan utama di Extreme Missile Defense X-Treme 3D?
Tujuan utama di Extreme Missile Defense X-Treme 3D adalah bertahan selama mungkin dengan mencegah rudal musuh mencapai dan menghancurkan markasmu.
Apakah ada sistem upgrade atau progresi di Extreme Missile Defense X-Treme 3D?
Extreme Missile Defense X-Treme 3D memiliki sistem di mana kamu bisa mendapatkan poin dan meningkatkan pertahanan serta kemampuanmu seiring menghadapi gelombang yang lebih sulit.
Apakah Extreme Missile Defense X-Treme 3D pemain tunggal atau multiplayer?
Extreme Missile Defense X-Treme 3D adalah game pertahanan pemain tunggal di mana kamu menghadapi gelombang ancaman sendirian.
Komentar
Daxain
Jul. 08, 2012
Usually my low-end computer can't process 3D graphics like this, but it can for this game, even at full visuals and effects without any lag or issue. It helps me appreciate the time went in to creating the impact designs, acid spray corrosion on the missiles' shields, the thunder cannon's paralysis effect, and even the blue glow of every plasma bolt. The amount of time that must have went into designing this game is astounding!
DragonDew
Aug. 04, 2011
You'd think Greg could give his own game some badges....
1132
Jul. 13, 2010
Having a hard time on level 9, wave 3, when the game cruelly reduces the energy you can draw from the flux capacitors is reduced by half so you can no longer run your Para turret defense network, mainly the 98, which any follower of comments will know it's clearly the best turret for its money once loaded with thermonuclear devices, and your lasers must be downgraded from level 7 to level 5 so they can draw enough power? All you have to do is build like five PBP 3 mobile anti-missile systems, upgrade them so they are independent from the power network, shut down enough turrets so you have at least half the field covered, then order the PBP 3s to guard the uncovered area. If you've done any upgrading, the turrets should have the burst fire mode so they can destroy multiple missiles (helpful because of the closeness of the missiles). Enable it instead of loading the Para 98s and 96s with thermonuclear devices, as those come in handy on level 13. It's that simple, really.
Invaderzim32
Jun. 14, 2010
if you upgrade the lazer defense to at least 4, you can stay alive for a while. also, i found a glitch where i pressed the thermonuclear detonator and the game froze. help guys?
nutshell
Jun. 08, 2010
Greg honestly, this is the greatest game of all time. Graphics are amazing, i didnt know 3-D of that caliber was even possible on kong. Multiplayer was phenomenal and the music of each stage/world was impeccably orchestrated. 5/5, although i'd give you more if it were possible.